Recent Topics

Ads

Changelog 08/08/2016

Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
Elven
Former Staff
Posts: 5161

Re: Changelog 08/08/2016

Post#91 » Fri Aug 12, 2016 7:16 pm

Ossos wrote:almost forget that destro players like to see Elven in a destro mount in midle of IC while we farm "enraged souls" :)
Don't be slandering my name.

Ads
Ossos
Banned
Posts: 138

Re: Changelog 08/08/2016

Post#92 » Fri Aug 12, 2016 7:22 pm

dont need to be shy you did some nice jumps...im sure you have many stafff members to support you :)

Ossos
Banned
Posts: 138

Re: Changelog 08/08/2016

Post#93 » Fri Aug 12, 2016 7:23 pm

with all the RESPECT :)

User avatar
Akalukz
Posts: 1603

Re: Changelog 08/08/2016

Post#94 » Fri Aug 12, 2016 8:27 pm

Should have some sort of base reward tho imo, just got done playing a gromil crossing, i logged in late, but we (destro was losing) think it ended up 500 - 69. Players on destro got like 12 renown, for almost 15 mins, they were fighting, just not killing / taking objectives,

Base rewards - 1 emblem / 200 renown. something.


Maybe it's just that scenario, and it needs a redesign, is that even possible? make the control points oopen to capture at all times? something along those lines. I really enjoy the fights that seem to happen in these scenarios, just really low reward.
-= Agony =-

User avatar
Azarael
Posts: 5332

Re: Changelog 08/08/2016

Post#95 » Fri Aug 12, 2016 8:55 pm

There is actually a missing element in BFP and Gromril Crossing. Pretty sure if all flags were held, dominated faction could capture middle to reset SC.

Base rewards are not a problem for me, I'm fine with setting a threshold.

Penril
Posts: 4441

Re: Changelog 08/08/2016

Post#96 » Fri Aug 12, 2016 9:00 pm

Azarael wrote:There is actually a missing element in BFP and Gromril Crossing. Pretty sure if all flags were held, dominated faction could capture middle to reset SC.

Base rewards are not a problem for me, I'm fine with setting a threshold.
This is correct.

Ossos
Banned
Posts: 138

Re: Changelog 08/08/2016

Post#97 » Fri Aug 12, 2016 9:02 pm

oi

Ossos
Banned
Posts: 138

Re: Changelog 08/08/2016

Post#98 » Fri Aug 12, 2016 9:03 pm

any chance of an war emulator? :)

Ads
User avatar
Azarael
Posts: 5332

Re: Changelog 08/08/2016

Post#99 » Fri Aug 12, 2016 9:05 pm

I think that's enough spam, don't you?

User avatar
Gerv
Banned
Posts: 811

Re: Changelog 08/08/2016

Post#100 » Fri Aug 12, 2016 11:33 pm

I think it is important to bear in mind that the objective scenarios are too be rotated in conjunction with kill style matches once the tweeking of said scenarios, i.e. their point values and contribution mechanics, so I strongly believe there will be amply opportunity to still que for the death style matches.

This has been printed as a testing and adjusting period, I think we can all do ourselves a favor, play them, test them and allow our actions to provide valuable data for further use by the staff team.

Additionally, I think it is also important to remember this is a private server and it will likely in some areas differ from the live version as per the lead devs ideas and intentions.
Sia - DoK - Lords
Boyd - WP - O.S.

Who is online

Users browsing this forum: Google Adsense [Bot] and 3 guests