nortes wrote:For more than a month in game, I can say that in general the game is runs well, but i have annoying lags during battles(not always, but this is especially noticeable when around more than 10 players), even with the graphics settings set to minimum. I wonder if this is the problem of the game itself or i miss some wine settings?.
Try wine-staging-pba
first wine-staging lets you enable CSMT which pushes rendering to another CPU thread.
then pba reduces stalls on GPU waits quite a bit.
here is the info about the pba patches:
https://comminos.com/posts/2018-02-21-w ... iling.html
heres the github page:
https://github.com/acomminos/wine-pba
and if you don't know how to compile then use Lutris, i hear it has wine pba builds.
edit: but i remember from the old times that this game ran pretty bad on windows also back in 2010 or so when i last used windows. But i was handling 10-20 players fine, bigger fights were slideshow