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Patch Notes 6/8/2026

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Culexus
Posts: 340

Re: Patch Notes 6/8/2026

Post#91 » Sun Aug 09, 2026 5:31 pm

Farrul wrote: Sun Aug 09, 2026 4:23 pm
Alubert wrote: Sun Aug 09, 2026 3:31 pmAnd in my opinion, that's exactly the point.
A few points don’t change anything. In other words, they don’t widen the gap, especially between fresh Level 40s and those who’ve been grinding.
But they do give others who need some kind of goal in the game an extra reason to play—or simply an additional activity beyond killing opponents.
The cost of talismans isn’t excessive at all.
Why would anyone need +1 stat and set it as a goal? :)

In practice it is useless over a 24 talisman but COSTS a fortune. A reasonable talisman that makes sense for this cost would be 28 stats if we're going to be modest( i vote 30).

The problem with your opinion is that they shouldn't appease to the fresh lvl 40's if it happens at the expense of logical in-game decisions, like having an Insane overpriced item that literally brings no benefit to the character, then claiming it to be a goal, when literally nobody needs this in practice. A contradiction.

If they are so afraid of the ''casual fun police '' crowd, then I would have preferred Pure cosmetic items in that case ( that we talked a lot about in the past, to expand them for endgame toons) over a pointless item, at least those cosmetics wouldn't look like a late Aprils fools joke at the NPC window.

Sadly the only real vibe this sends to the playerbase, is that the progression and effort put into Acquiring this talisman is not to be taken seriously.


It's not about the +1 stat, which is meaningless. It's about the age-old MMO tradition of displaying one's rare, hard-to-acquire gear as a status symbol to display to others.

The grind and insane cost are the whole point. It's what holds the real value, not the irrelevant stat increase.
Bigun - 87 Black Orc
Gutstompa - 80+ Choppa
Culexus- 70+ Warrior Priest
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rorswar
Posts: 175

Re: Patch Notes 6/8/2026

Post#92 » Sun Aug 09, 2026 5:33 pm

I think the +25 talisman are a good idea. Let those long term players that care about being min/max BiS and showing their gear go for it.

I personally don’t care about it on my toons, but at least it doesn’t create more power creep at the top, whilst giving OG / hardcore people something to grind for.

Farrul
Posts: 910

Re: Patch Notes 6/8/2026

Post#93 » Sun Aug 09, 2026 5:47 pm

Culexus wrote: Sun Aug 09, 2026 5:31 pmIt's not about the +1 stat, which is meaningless. It's about the age-old MMO tradition of displaying one's rare, hard-to-acquire gear as a status symbol to display to others.

The grind and insane cost are the whole point. It's what holds the real value, not the irrelevant stat increase.
Oh i see, it's a cosmetic symbolic item that literally nobody will see since every veteran plays with hidden character windows ! :lol:

(unless of course someone bothered to check the armory on this page).

I repeat, if they wanted to do this, then i would have preferred something which can actually achieve that, like a proper fashion item or new cool mounts etc.

A talisman of 25 stats with the price-tag is to me an item that doesn't respect itself, and again sends the wrong vibes.

Farrul
Posts: 910

Re: Patch Notes 6/8/2026

Post#94 » Sun Aug 09, 2026 5:55 pm

rorswar wrote: Sun Aug 09, 2026 5:33 pmI personally don’t care about it on my toons, but at least it doesn’t create more power creep at the top, whilst giving OG / hardcore people something to grind for.
A few stats points isn't power creep, power creep is something of a real concern when in a real context( e.g mmo big patches or mini expansions and weapons that add big gaps etc).

This is virtually of no practical concern. The stats to price ratio i was suggesting is for the item to not appear like a joke, at least ( maybe) i could one day put in the effort to aquire a few of these talis with 28 stats, not that it would matter much.

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Culexus
Posts: 340

Re: Patch Notes 6/8/2026

Post#95 » Sun Aug 09, 2026 6:08 pm

Farrul wrote: Sun Aug 09, 2026 5:47 pm
Culexus wrote: Sun Aug 09, 2026 5:31 pmIt's not about the +1 stat, which is meaningless. It's about the age-old MMO tradition of displaying one's rare, hard-to-acquire gear as a status symbol to display to others.

The grind and insane cost are the whole point. It's what holds the real value, not the irrelevant stat increase.
Oh i see, it's a cosmetic symbolic item that literally nobody will see since every veteran plays with hidden character windows ! :lol:

(unless of course someone bothered to check the armory on this page).

Considering the number of veterans who are obsessed with their KDR, as they believe the whole server is constantly looking at their killboard page, it may be a stronger motivator than you think.

I do agree, of course, that it would be nice to do this with other types of cosmetics as well. With the normal BiS gear path being able to be done whilst eating fried chicken and watching Netflix, and the gear rework making gear a boring, homogeneous blob, adding more stuff like this will help keep the gear system feeling a bit more like an old-school MMO.
Bigun - 87 Black Orc
Gutstompa - 80+ Choppa
Culexus- 70+ Warrior Priest
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wildwindblows
Posts: 623

Re: Patch Notes 6/8/2026

Post#96 » Sun Aug 09, 2026 6:38 pm

+25 talismans are scam!
İt wont worth at all.
Some fashion stuff would be better instead of this scam.

Farrul
Posts: 910

Re: Patch Notes 6/8/2026

Post#97 » Mon Aug 10, 2026 6:44 am

wildwindblows wrote: Sun Aug 09, 2026 6:38 pm +25 talismans are scam!
İt wont worth at all.
Some fashion stuff would be better instead of this scam.
That's another way to phrase it.

Hence, '' sadly the only real vibe this sends to the playerbase, is that the progression and effort put into Acquiring this talisman is not to be taken seriously. ''.

Logical solution would be to up the stats slightly, which would not affect anything in any meaningful way, but at least lead to a logical progression curve a little more consistent with the rest of the game.

The vibe is otherwise that things are added to the game which nobody cares about and lacks ambition. This almost everyone should feel Instinctually, regardless of how it is explained away to justify it ( scam as you say),

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Nameless
Posts: 1619

Re: Patch Notes 6/8/2026

Post#98 » Mon Aug 10, 2026 9:09 am

Allowing sell and trade imo kill the symbol status and diminish bragging for it.
If they were account bind then we could speak about something more limited and special
Mostly harmless

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wonshot
Posts: 1360

Re: Patch Notes 6/8/2026

Post#99 » Mon Aug 10, 2026 1:21 pm

It is great that Talabec Dam SC is getting love & attention, for me, that scenario mechanic should never been allowed to be in T1 rotation as you would see new players pick up a bomb running it to their own Dam, trying to blow it up, thinking it was a capture-the-flag mechanic. Also still happening in midtier and T4. So overall great that it is getting reworked. While this is more of adding an NPC a pathing route, I understand is maybe an unfair comparison.

But..

Anychance now that we are tackling lowhanging fruit SCs, that we can also attempt to give the worst RvR lakes?
Unofficial poll shows that Reikland is he least enjoyed, heatmaps should be a nice source of data to check where some of the issues are mixed with a bit of analysis (wc and BO locations and the northern keep) Would this not be a good starting point for the new terrain editing tool to improve on RoR RvR?

Some other unpopular things about reikland to help you alon the way:
- South keep outer oil doenst have a 100ft stillstanding attack point, you need a special spot to jump to dot or attack the oil as a ranged.
- Northkeep west ramp outer postern is possitioned so that if Destro has north keep they can sit elevated ganking or letting through whatever order players are passing to get to the two central BOs and where the action is. Making for a pretty bad smallscale experience, forcing players to ball up even more. North and south BO are really cool areas for fighting, but due to them being so much on the outskirt they barely see action.
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