Here we go.
Let's start with auras. What are you favorite, guys?
I like On Your Guard, Stand Strong and Gather Your resolve.
Though some time ago I was proved that OYG isn't very good, so I use it only against melees train with little to no magic users. Then I change GYR for it. Overwise I use Stay Foced. It's good aura that allows you to stay alive a bit more and hold the line longer.
I don't see much point in taking To Victory or to Glory and Now's Our Chance while providing a small healdebuff, requires you to stay very close to enemy healer(s), 30ft. Which isn't always possible.
[Knight of the Blazing Sun] Tactics, Builds, Strategies
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[Knight of the Blazing Sun] Tactics, Builds, Strategies
"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld
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Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies
Str, tough, resist its just a good combo.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-
Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies
Yes but in a group with a RP or AM you either get the resists or the str buff. So the AP regen one is nice IMO.Toldavf wrote:Str, tough, resist its just a good combo.
Tklees Chatoullier
Gagirbinn
Gagirbinn
Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies
knights is larger, provides a debuff and cant be removed. So in general its universally useful regardless of group comp.Tklees wrote:Yes but in a group with a RP or AM you either get the resists or the str buff. So the AP regen one is nice IMO.Toldavf wrote:Str, tough, resist its just a good combo.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-
Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies
Toughness, resists and AP/health regen is the default for PvP yea. Swap one of them with strength or OYG if need be.
I don't recall that tbh but apparently AM res buff stacked back on live.
I don't recall that tbh but apparently AM res buff stacked back on live.
Halhammer - Gundoom - Vewywong et al. of DoE
Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies
I'm aware of all of those things. Just stating an option that wasn't presented. The AP regen aura is the only one aside from the the basic three I'd run and only if the buffs were present.Toldavf wrote:knights is larger, provides a debuff and cant be removed. So in general its universally useful regardless of group comp.Tklees wrote:Yes but in a group with a RP or AM you either get the resists or the str buff. So the AP regen one is nice IMO.Toldavf wrote:Str, tough, resist its just a good combo.
Tklees Chatoullier
Gagirbinn
Gagirbinn
Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies
Standard PvP +20% spec:
http://waronlinebuilder.org/#career=kot ... 077:3087:0:
3rd tactic is rugged, runefang or spec for slice through (Conquest Tree) for aoe snare.
Auto include auras are Strength (Press the Attack!) and Resist (Gather Your Resolve!) with the typical third being Toughness (Stand Strong!). Optional is to swap out the toughness aura for the +AP aura (To Glory!).
Explanation: Strength aura gives +10% crit so it's required. Resist aura is the best aura you have. It's slightly worse than a resist pot if you don't spec any into the tree so it enables your group to run armor pots, which allows your WP to run the damage aura which is nice.
OYG was considered useless when staggers were being used, now that staggers from KoTBS are almost useless it's allowable but still worse than the other options. Fantastic PvE ability.
All out Assault (damage pulse aura) is ORvR zerging only, providing fluff damage. For that it is the 4th best aura you can run, after Res/Str/Tough, assuming no tactics are used besides Encouraged Aim. Fantastic renown whoring and PvE ability.
Stay Focused! (tiny hot + ap regen on defend) is a really bad aura unless combined with the tactic (Focused mending, Glory Tree) to enable +15% healing, then it's an amazing aura.
http://waronlinebuilder.org/#career=kot ... 077:3087:0:
3rd tactic is rugged, runefang or spec for slice through (Conquest Tree) for aoe snare.
Auto include auras are Strength (Press the Attack!) and Resist (Gather Your Resolve!) with the typical third being Toughness (Stand Strong!). Optional is to swap out the toughness aura for the +AP aura (To Glory!).
Explanation: Strength aura gives +10% crit so it's required. Resist aura is the best aura you have. It's slightly worse than a resist pot if you don't spec any into the tree so it enables your group to run armor pots, which allows your WP to run the damage aura which is nice.
OYG was considered useless when staggers were being used, now that staggers from KoTBS are almost useless it's allowable but still worse than the other options. Fantastic PvE ability.
All out Assault (damage pulse aura) is ORvR zerging only, providing fluff damage. For that it is the 4th best aura you can run, after Res/Str/Tough, assuming no tactics are used besides Encouraged Aim. Fantastic renown whoring and PvE ability.
Stay Focused! (tiny hot + ap regen on defend) is a really bad aura unless combined with the tactic (Focused mending, Glory Tree) to enable +15% healing, then it's an amazing aura.
Tury06 wrote:I agree about premade doesnt require skill at all
This is 2016. Why do the devs allow the magus to continue to be overpowered?
Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies
Oh yes the stagger... 3 sec from 8 was an overkill. But I'd imagine the level of destro whine if kotbses would get a viable stagger again.
Stay focused isn't that bad at all.
Stay focused isn't that bad at all.
"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld
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Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies
Stay Focused ticks for about 30. It is easily the worst aura Knights have if it does not have the tactic.Nishka wrote:Oh yes the stagger... 3 sec from 8 was an overkill. But I'd imagine the level of destro whine if kotbses would get a viable stagger again.
Stay focused isn't that bad at all.
Ap issues are easily solved just by using Perseverance.
Tury06 wrote:I agree about premade doesnt require skill at all
This is 2016. Why do the devs allow the magus to continue to be overpowered?
Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies
Actually as both sides will have the same its order who will suffer in this case.Nishka wrote:Oh yes the stagger... 3 sec from 8 was an overkill. But I'd imagine the level of destro whine if kotbses would get a viable stagger again.
Stay focused isn't that bad at all.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-
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