That's the thing though isn't it?peterthepan3 wrote:As a stationary class, you should become THE most potent thing on the battlefield if allowed to freecast and remain in same position. That is simply not the case, which renders the whole idea of engi being stationary dps null and void imo given the plethora of issues it has
Are we stationary dps? Are we defensive dps? Are we a dot based dps? Are we a utility dps?
Everyone under the sun has their own idea of what the class is suppose to be and do, and that is something that is going to need a bit of discussion.
The original dev's from live were never able to answer that question. Most people started to see engi as utility, because that was the most functional of the spec's.
The whole argument of us being stationary dps came after they added the turret damage buff after 1.4.1 but that was them doing a quick and easy change while ignoring a lot of the key problems. It was a band-aid, that people now see as the classes core mechanic.
You can see a lot of different opinions and play-styles with engi's that played before 1.4, and those that started after.