Recent Topics

Ads

What to Guard the Healer With (Zealot)(PvP)

Chat about everything else - ask questions, share stories, or just hang out.
User avatar
cabik77
Posts: 4

What to Guard the Healer With (Zealot)(PvP)

Post#1 » Thu Dec 29, 2016 11:03 pm

I'm going to get my wife to play. She always plays a healer, and I normally defend her or charge into the fray while she heals. In a few cases, I found a range DPS I liked and CC/Nuked from the "safety" of my healer's side. I also like utility if it's a DPS class. Normally, I play a tank with her; however, in some games I have found DPS to be better at keeping her alive.

What's a good class to guard a healer with during PvP? Can a tank peel off attackers in this game or do I just kill them as fast as I can?

Thanks!

Ads
User avatar
peterthepan3
Posts: 6509

Re: What to Guard the Healer With (Zealot)(PvP)

Post#2 » Thu Dec 29, 2016 11:22 pm

If you are going with a non-melee healer, then you will probably want to play either a RDPS, DPS AM or a 2h IB.
Image

User avatar
blaqwar
Posts: 471

Re: What to Guard the Healer With (Zealot)(PvP)

Post#3 » Thu Dec 29, 2016 11:32 pm

It really depends on how proficient she is in MMO games, or rather how good she is with reacting appropriately to threats and knowing her class. Basically, is she any good at games? :P

If she is then I'd argue another healer would probably be perfect, especially if you both pick a healer that's good at kiting (Shaman/AM, Zealot/RP). One of you can spec more damage/utility/hybrid with the other being a pure healer and you should do very well.

If you think you'll be having to do most of the heavy lifting then you will need a guard, 50% damage split is too good at keeping people alive. An offensive tank would be the best in that case, I'd argue an IB/BO/SM would probably fit best. You can throw a guard on her, kill whoever is bothering her or knockdown/knockback any additional threats/stuff you can't kill.

I guess a RDPS route would work well if you pick something that's decently self-reliant, has a heal debuff and can kite while still maintaining pressure. So a SW would be perfect (they have a ranged knockdown, a melee disarm, a ranged silence, an AoE snare and a morale knockback), alternatively a SH with a few less tools but more kiting potential.

Pretty much any career will work with 2 people playing together well, it's a question of how well can you do/what impossible odds can you beat. Some combinations are better at facing impossible odds than others, though they might not be as fun to play or you might not enjoy the careers as much.

But again, the value of Guard is immense, if you use it well any groups of comparable/slightly higher number attacking you will be automatically defeated provided they aren't using guard/aren't grouped.

Who is online

Users browsing this forum: Bing [Bot], Jeliel80 and 17 guests