Spoiler:
- wargrimnir
Youre so close minded on this subject that you're not even reading what everyone is writing. No one is asking for more powerleveling or grinding to get through t2/3.wargrimnir wrote:So I should get triggered by you pointing at things that haven't worked? If you don't want to be part of the project, take it upon yourself and leave. We're pretty engaged in getting things done. You don't like it? Good. This probably isn't the place for you. There's plenty of MMO's out there where you can grind and powerlevel to your hearts content.altharion1 wrote:Seriously, you couldn't even get people to pvp outside of nordland in t1
You won't change people's attitudes towards t2/3 either.
That is certainly not our main focus, not-sorry to burst your bubble. Perhaps you need to take a little walk down the "Reading the Damn Rules" section of the forum before you continue this argument.altharion1 wrote: No one is asking for more powerleveling or grinding to get through t2/3.
We're asking for more drastic changes to t2/3 XP gain in orvr/scenarios.
Simply powerleveling under a different context, via rvr/scens instead of grinding mobs.
...you don't have the usual constraints of modern games.
Your main focus is retaining current players and recruiting new players.
Typical ROR, first you complain that people ignored RVR and pvp in t2-t3, then we ask make to give us good rewards for this in xp to make it good way to progession through these ties, cause thats the main problem of them being dead, then you said it's wrong and grindy and not your main focus.wargrimnir wrote: That is certainly not our main focus, not-sorry to burst your bubble.
Right, as giving players more XP over renown is totally not going to **** them over once they get to T4. At least you're no longer asking for instant levels, instead demanding better XP rates because it would be a counter to 'slow progression'. The reason the tier is dead is because there's not enough people willing to fight each other for killquests and general lake activity, instead seeking to get to level 32 to join the rest of the high-leveled, well-geared players. If you cannot even see the merit in the suggestions I've put forth to give people a reason to fight in T2/T3 oRvR, and want to only hammer on 'quick progression' because it's 2017 and people cannot be arsed to put time and effort into a character, you are definitely missing the point of proper, all-around game design here. We will not make people skip the lower tiers just because it would make the tier 'less dead' - you'd actually bleed it dry quicker.kweedko wrote:Typical ROR, first you complain that people ignored RVR and pvp in t2-t3, then we ask make to give us good rewards for this in xp to make it good way to progession through these ties, cause thats the main problem of them being dead, then you said it's wrong and grindy and not your main focus.wargrimnir wrote: That is certainly not our main focus, not-sorry to burst your bubble.
None of "like better influence rewards, more RvR quests, incentive to debolster, or a better condensation of the population in the lower tiers." will slove this, no one gonna go rvr pvp in dead teirs cause it's a worst way to lvling, and have no fun to gain a few progesion for a lots of time and efforts.
Only peoples who like to dominate underleveld undergeared playes like a slow progession. Slow progression is 200* years concept, wake up it's 2017 out there, we have not alot of free time as we had when we were students. Progression in ROR is far slower than it was in WAR, and you keep slowering it, that's what we don't like.
First, i never asked for insta lvls.RyanMakara wrote: Right, as giving players more XP over renown is totally not going to **** them over once they get to T4. At least you're no longer asking for instant levels, instead demanding better XP rates because it would be a counter to 'slow progression'. The reason the tier is dead is because there's not enough people willing to fight each other for killquests and general lake activity, instead seeking to get to level 32 to join the rest of the high-leveled, well-geared players. If you cannot even see the merit in the suggestions I've put forth to give people a reason to fight in T2/T3 oRvR, and want to only hammer on 'quick progression' because it's 2017 and people cannot be arsed to put time and effort into a character, you are definitely missing the point of proper, all-around game design here. We will not make people skip the lower tiers just because it would make the tier 'less dead' - you'd actually bleed it dry quicker.
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