Team "Fireclown 'n stunties" Vs "Draintrain of chaos"

Destro setup:
4Blackorcs one in eachgroup
3Chosens spread between groups
4 sorcs spread in two groups
3 maras in the same group (assumed for morale pump from shaman)
4Healing DoKs spread to each group
3healing shamans spread between groups
1dps debuffing zealot
1 utility/dps Meatball SH
Wincondition: Drain Order dps-ball with mara morale + ap drain to stop their supperior flat damage. Stall or deny any morale gain and obtain own morale advantage either offensively or defensively.
Recovery advantage: Shamans with instant ress and Sticky feetz to stall the Order ball. Morales available when needed.
Order setup:
6knights atleast one in each group (SnB spec)
2 SM for WW for the DPS runepriest
2 slayers with healdebuff
4 Healing RPs
1dps Runie for healdebuffing on crit, and armor debuff (SM with WW is a MUST in the same group for uptime)
5 Aoe BWs. Mostly with FBB assting spec
4 healing WPs spread to each group
Order wincondition:
Slayers assisting down shamans/healers to find opening presure and to get lowtargets in the main brawl, and then lets the BWs assist down low targets to secure presure and start a chain reaction of deaths. BW M2 is a wincondtion if the maras are kited or punted for long enough to get a combined m2 drop.
Recovery: Normal resses, normal crowdcontrol such as punts and staggers. Only healers got to M2 for the most part so no defensive morales available.
With that being said, both of the teams could had played it better and probably obtimized their comps. The ground rules were made for no use of pumpkins and no Blasting lag potions so players could have their best computer performances. The terrain was fairly flat on top of Doomstriker BO in TM. And I think everyone attending was having fun with fairly even fights, with two very different winconditions. Each round lasted close to 5minuts i think and 3 total rounds was played, before one naughty Meatball from the spectators Kaboomed everyone out of the grouppicture.
So whats the point with this post, well it is an attempt on bringing attention to despite the server not being perfectly ballanced and at times things seem frustating, the game has some of the most entertaining combat mechanics to offer on the market. If people are bored with building up Vanw or Invader on their mains and alts and find the pugging experience to be lackluster or not or ganized enough, I would strongly advice to look for getting into guilds that run warbands together with different scales of hardcore/casual approaches.
Shoutout to:
Thundercats guild on Order
Pain and Pleasure guild on Destro
Bene Tleilax on Order
Whispers of Mutiny on Destro
No Drama on Order
Art of War on Destro
Beavers on Order
L2P on Destro
CNTK on Order
Seventh Legion on Order
All guilds who I hope will be continueing running guild warbands on their events, and be fighting eachother once we get City sieges
The actual fighting can we rewatched with beloved Zarbix commentary over at:
https://www.twitch.tv/videos/503472029?t=03h50m42s
(Nice to see Gamemasters blaming solar flare too when Tanks couldnt even get higher than M2 due to the constant morale drain
