The current meta of the game is boring, if you want to be sucessful in cities with order you need to bring 4-5 slayers. If you want to be sucessful on destro, you need to bring 4 choppas. Then the rest can be 'other' melee dps, ranged DPS are basically left with nearly no role. This is all because of the below.
There was a change awhile back, to increase choppa/slayer aoe to 24 man cap. This brought choppa and slayer to the forefront of the meta, but it has also had the unintended consequence of pushing all of the other AOE classes totally out of it. Choppa/slayer naturally mitigate defence than say a BW/Sorc too.
There was then a subsequent change to nerf morales, meaning your 'non dedicated aoe' DPS, now struggle to contribute to making kills.
So, now whether i am playing order or destro, its a game of find the choppas, or find the slayers, and with the lack of slayers on order, this is tilting instances even further the wrong way. Slayers objectively are probably better, but who wants to be a belly boy when they can be an angry orc

Maybe in light of all this, we just roll slayer/choppa back to the old 9 targets, and hopefully the game gets interesting again
