With changes being made to the game I'd like to propose that Bretonia join the forces of Order and the Vampire Counts join Chaos. Here's my idea for the classes
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Tank
Bretonnia: Grail Defender
Description: A holy warrior sworn to protect the innocent, blessed by the Lady of the Lake. Wields a sword and a large shield, wearing enchanted plate armor.
Mechanic: Uses Virtues, gaining buffs from fulfilling chivalric oaths (e.g., protecting allies, engaging in honorable combat).
Abilities:
Blessing of the Lady: Reduce incoming damage by 30% for 5s.
Paragon’s Stand: Taunt enemies and gain damage resistance.
Faithful Rebuke: Stun a foe with a righteous shield bash.
Mirrors:
Vampire Counts: Grave Guard
Description: Undead knights who fell in battle but rise again, animated by necromantic power. Uses greatswords or sword-and-shield.
Mechanic: Uses Unholy Resilience, passively regenerating wounds and gaining buffs as they take damage.
Abilities:
Endless March: Damage reduction buff, healing per second while active.
Death’s Embrace: Taunts enemies and temporarily raises fallen minions.
Chill of the Grave: Slow enemies on hit with necrotic energy.
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Healer
Bretonnia: Hospitaller Priest
Description: A warrior-priest devoted to healing and protecting knights on the battlefield. Uses a mace and tome.
Mechanic: Uses Divine Favor, generating power through attacking and healing in equal measure.
Abilities:
Sacred Balm: Instant heal over time for an ally.
Martyr’s Conviction: Damage enemies to restore health to nearby allies.
Shield of the Lady: Absorbs damage for a short duration.
Mirrors:
Vampire Counts: Necromancer
Description: A dark sorcerer who sustains allies by draining life from enemies. Uses a staff or dark grimoire.
Mechanic: Uses Blood Debt, healing allies at the cost of their own health, but regenerating through damage dealt.
Abilities:
Sanguine Offering: Transfers health to an ally.
Essence Drain: AoE life steal.
Unholy Pact: Summons a wraith that absorbs damage for allies.
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Melee DPS
Bretonnia: Questing Knight
Description: A noble warrior who forsakes material wealth to seek the Grail, wielding a greatsword or flail.
Mechanic: Uses Zeal, growing stronger as they fight, but losing power if they disengage.
Abilities:
Fury of the Virtuous: A combo attack that deals increasing damage.
Unstoppable Crusade: Ignore slows and gain attack speed.
Last Stand of the Devout: Short self-heal when near death.
Mirrors:
Vampire Counts: Blood Knight
Description: A vampiric noble cursed with an insatiable thirst for battle, wielding a greatsword or twin swords.
Mechanic: Uses Blood Frenzy, gaining power as they deal damage but degenerating health over time.
Abilities:
Savage Onslaught: Multi-hit combo that restores health.
Vampiric Speed: Increases movement and attack speed for a short duration.
Thirst Unending: Instantly heals when killing an enemy.
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Ranged DPS
Bretonnia: Longbow Yeoman
Description: A master archer drawn from the peasant class, trained to take down foes from afar. Uses a longbow.
Mechanic: Uses Steady Aim, increasing damage the longer they stay in one spot.
Abilities:
Piercing Shot: Ignores armor on hit.
Volley of Arrows: AoE rain of arrows.
Hunter’s Mark: Increases damage taken by the target.
Mirrors:
Vampire Counts: Crypt Stalker
Description: A ghoul-infested hunter who launches poisoned bone darts and dark energy from a distance. Uses a crossbow or magical bolts.
Mechanic: Uses Carrion Hunger, gaining attack speed when dealing DoT damage.
Abilities:
Venomous Spines: Apply poison damage over time.
Cursed Bolt: Magic attack that reduces healing received.
Stalk the Prey: Stealth for a short time and deal bonus damage from behind.
Bretonia and Vampire Counts
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