Ototo wrote: ↑Thu Feb 20, 2020 10:27 am
emiliorv wrote: ↑Thu Feb 20, 2020 10:16 am
Please lets back to TOPIC
The point is:
-
Solo healer spreading hots on random for "fluff heals" get no reward.
-Solo dps spreading dots on random for "fluff dps" get reward.
-
Grouped healer healing out of grp get no reward.
-Grouped dps doing dps on other grp target get reward.
Lets forget the risk/reward argument please...drop a instant aoe dot on zerg from a RDPS is not really a risky action...
Im not saying that the system is wrong, but with this system as a healer is better drop dome dots (while your grp is ok) than heal your realmmates....
healers must be rewarded for healing...cmon at least to heal other WB members outside your grp...
As I said, I read Natherul post like this: They do get renown for the heal per-se, not for the killings that the healed character gets.
If I'm wrong in any statement above, please correct me.
The thing is, that argument makes no sense in context. If it doesn't apply to solo dps, it doesn't apply to solo healers either. If it applies to solo healers it applies to solo dps. So if you maintain that solo healers should be happy with getting contribution for the zone as a reward for healing out of party, you must also maintain that solo DPS should be happy to only get contribution for the zone as a reward for dps'ing outside a party.
edit: posted a bit too soon:
In a situation without kills, the healer gets renown and the tank and DPS get nothing. Also rr reward being based I dmg dealt means that the tank, if s/he's a good one and basically spamming skills that protect but deal no damage nor heal like Guard or Challenge, will always be the one with the less renown gain, period.
In which situation would a healer healing get renown if there were no kills? That has literally not been the case since a few months after the game
originally launched as healers were cheesing renown by healing self-damage from sorcs or fall damage. The way healers got renown from healing on live was as follows (I've explained this before in this thread): Once someone gets a kill, a percentage of the renown they get from that kill goes into a pool, the more renown earned, the bigger the pool (the pool also went away with time). When anyone heals that player they get a portion of that pool based on how much they healed, split with their group. Nowhere does not getting kills lead to renown being earned by healers for healing. The way this was abusable was that as a healer in a group, your renown from that pool was split 6 ways, while the renown a solo healer earned was not. This has an easy solution in reducing it to 1/6th for any solo healer so they don't get increased rewards over grouped healers (though by the same token, solo dps should get their portion of renown for kills reduced to 1/6th as well so they're not rewarded more than grouped dps).