Its already 100% of owners dps currently, that feels weak to me, but I agree TTK should be stronger still, hence the amounts I put for both.Theseus wrote:Hm, regarding the Trained to hunt point of Faef. 120% of the owners weapon damage is to strong in my oppinion.... it should be 90-100& of the owners weapon dps. So the difference between trained to hunt and trained to kill would be more pointed out.
White Lion pet damage on abilities.
Re: White Lion pet damage on abilities.
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Re: White Lion pet damage on abilities.
There's 0 weapon contribution and very little stat contribution on some player-invoked pet abilities, in addition pet abilities that are native to the pet don't scale off weapon DPS anyway (which is intended and confirmed by Aza). I suggest we just wait for the dev reply/fix to the issues before discussing increasing weapon contribution.
Re: White Lion pet damage on abilities.
I must have mis understood those pet change write ups not so long ago then, I thought they were scaled down from 100 dps, to 100% player main hand? No wonder they felt lack lustre, also thought the nerf to coordinated strike/pounce was a bi product of this (and wasnt intended)? Well, whatever they are now, the damage is pathetic.
Re: White Lion pet damage on abilities.
This is the reason why i dont play anymore my WL. Sadly all the only USP (moblity and burst) of the class got nerfed. In my eyes it killed the playstyle of the WL aswell.
Re: White Lion pet damage on abilities.
Pet auto attacks scale off player's weapon. Native pet abilities don't (Maul, Leg Tear and such). The question right now is if player invoked pet abilities should scale (Brutal Pounce, Throat Bite).Faef wrote:I must have mis understood those pet change write ups not so long ago then, I thought they were scaled down from 100 dps, to 100% player main hand? No wonder they felt lack lustre, also thought the nerf to coordinated strike/pounce was a bi product of this (and wasnt intended)? Well, whatever they are now, the damage is pathetic.
Re: White Lion pet damage on abilities.
In my oppinion, both should scale.... at least in Guardian spec..... but in all, as it doesnt make much sense that they dont.blaqwar wrote:Pet auto attacks scale off player's weapon. Native pet abilities don't (Maul, Leg Tear and such). The question right now is if player invoked pet abilities should scale (Brutal Pounce, Throat Bite).Faef wrote:I must have mis understood those pet change write ups not so long ago then, I thought they were scaled down from 100 dps, to 100% player main hand? No wonder they felt lack lustre, also thought the nerf to coordinated strike/pounce was a bi product of this (and wasnt intended)? Well, whatever they are now, the damage is pathetic.
The only thing we should talk about, is how much they should scale.
Andyrion Ulthenair
Arphyrion Soulblade
Arphyrion Soulblade
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