Could we please have this (damage)Mitigated indicator for the scenario results?
It would motivate a lot of shield-tanks to guard correctly and priorize defense buffs, to improve their
results and experiment with different builds providing the best defense they can... Right now the only visual
result that a tank played his role correctly is "If your guard-target didn't die you did good" which isn't enough.
P.D.: I have suggested this a thousand times on chat but through the forum is the proper way to achieve improvement.
UI scenario suggestion
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
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Re: UI scenario suggestion
indeed forums are the proper way to do these suggestions HOWEVER.
The chances of us implementing this is rather slim because its a hard thing to do and it does not add too much value so its not worth the effort right now. The reason why its hard is that we would have to edit the game to have that extra field as well as edit the game and serverside to handle another variable into the packet of information for the scoreboard.
The chances of us implementing this is rather slim because its a hard thing to do and it does not add too much value so its not worth the effort right now. The reason why its hard is that we would have to edit the game to have that extra field as well as edit the game and serverside to handle another variable into the packet of information for the scoreboard.
Re: UI scenario suggestion
Spoiler:
- Jandeporas
- Posts: 39
Re: UI scenario suggestion
Spoiler:
Also, thanks for your answer Natherul, I understand it is very difficult, I always liked this game core mechanics because
it respected the holy trinity, although during scenarios tanks were the only who couldn't verify if they did a good job...
A humble request in the name of all the shield-bearing-tanks is all I can do
Spoiler:
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