Patch Notes 25/05/2019

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ReturnOfReckoning
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Patch Notes 25/05/2019

Post#1 » Sat May 25, 2019 11:30 am

French translation provided by Machwar
Italian translation provided by elk76
German translation provided by Gangan

[World]

- Game Objects should now animate correctly.

[Dungeons]

- Sentinel set will now require 'Completed Redeye's Armor Set' ToK unlock to equip.
- Future Bloodlord set obtainable in Bastion Stairs will require 'Completed Sentinel's Armor Set' ToK unlock to equip. Sentinel Jewel accessory is not required to obtain this unlock.

[NPCs]

- Corrected an issue with spawns of NPCs Tormented Spirits: Only the right spawns are now linked to the PQ 'Ritual of Death'
- Scroggo of da Green prowls through the lands of the elfs.

[Abilities]

Staggers :
- Staggered players will go through a suitably animation during the stagger. This will help you to know when someone is staggered and not hit them.

The following abilities will now correctly scale with stats :

- Sacrificial Stab
- I'll Take That
- Fury of Da Green
- Absence of Faith
- Balance Essence
- Indigestion
- Trained To Kill
- Suppression
- Hellfire
- Hammer of Sigmar
- Transfer Essence
- Fell Sacrifice
- Guilty Soul
- Chilling Gusts

Sorceress :
- Fixed an issue that prevented Chillwind and Ice Spikes to critically hit

Engineer :
- Extra Powder will correctly increase Fragmentation Grenade Radius

BlackGuard :
- Enraged Beating will now correctly add 10 Hates everytimes it critically hit.

[Items]

- Fixed 34 items that was exploited to crash the game.

Slayer :
- Keeper's helm and shoulders got a new look

Choppa :
- Beastlor's shoulders got a new look
- Sentinel's helm and shoulders got a new look

[14099] Freezing Band of the Proven set correctly for Sorc
[14095] Falchion of Insanity corrected as a 2h for Chosen
[14131] Dok/WP heal spec weapons have Morale instead of AP, also corrected two Ironbreaker weapons to be set correctly
[14152] Shaman weapon probably fixed
[14033] Corrected type to main hand only for SW swords
[14096] Removed incorrect shoulders from quest rewards
[14113] Corrected weapon type to main hand
[14075] Corrected weapon type to main hand
[14002] Corrected stats on 16 Gunbad influence items


[Quests]

- Big Feathers: Quest has been reworked
- Unicorn Giblet Soup: Quest has been reworked
- Dust in the Winds of Magic: Quest has been reworked
- Keeping Secrets: Questline has been reviewed
- Who's Thy Sire?: This quest is now available from a Tormented Spirit in the Isle of the Dead
- Natural Selection: This quest is now available from the GO Pile of Bones in Dragonwake
- The Will of Khaine: Whole quest line is now available and reworked
- Deaf Ears: Whole quest line is now available and reworked
- Redemption: This quest line has been corrected and reworked
- Stuck In The Middle With You: This quest line given by Ghoullum in Mount Gunbad is eventually fixed. This means you can now go beyond the first step, to help Ghoullum finding the precious he is seeking
- Dogs of War: The last step of this quest line has been reviewed. Moreover the objects you have to find for the first two steps have been corrected

[Tickets]

[14146] Cold One will now stay inside the corral
[14148] The cage has been removed
[14094] All quest markers have been set
[14153] Level required to take the next step has been corrected
[13808] Order and destro can eventually go beyond the first step of this quest line
[13948] You can once again have fun clicking on the lever to sound the horn
[14162] The Ruffians and their leader are once again targetable
[14156] The original choice count has been restored to one

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Antamek
Posts: 10

Re: Patch Notes 25/05/2019

Post#2 » Sat May 25, 2019 11:41 am

ReturnOfReckoning wrote: Sat May 25, 2019 11:30 am
- Sentinel set will now require 'Completed Redeye's Armor Set' ToK unlock to equip.
do you mean that you require redeye back also ?
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Markon
Posts: 85

Re: Patch Notes 25/05/2019

Post#3 » Sat May 25, 2019 11:41 am

- Sentinel set will now require 'Completed Redeye's Armor Set' ToK unlock to equip.


This means you can do city dungeons without "wards" correct? I just cant equip the gear? If so this is a good change :)

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Grunbag
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Posts: 1881

Re: Patch Notes 25/05/2019

Post#4 » Sat May 25, 2019 11:44 am

Markon wrote: Sat May 25, 2019 11:41 am - Sentinel set will now require 'Completed Redeye's Armor Set' ToK unlock to equip.


This means you can do city dungeons without "wards" correct? I just cant equip the gear? If so this is a good change :)
yes exactly
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Hargrim
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Re: Patch Notes 25/05/2019

Post#5 » Sat May 25, 2019 11:59 am

Antamek wrote: Sat May 25, 2019 11:41 am
ReturnOfReckoning wrote: Sat May 25, 2019 11:30 am
- Sentinel set will now require 'Completed Redeye's Armor Set' ToK unlock to equip.
do you mean that you require redeye back also ?

If you have ToK already even without the back, good for you. If you don't have the ToK you will need to earn it. When we fix the back thing for Redeye it will be mandatory.

Markon wrote: Sat May 25, 2019 11:41 am - Sentinel set will now require 'Completed Redeye's Armor Set' ToK unlock to equip.


This means you can do city dungeons without "wards" correct? I just cant equip the gear? If so this is a good change :)

It will mean that when we release Bastion Stairs. It is not enabled yet.
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abodam
Posts: 128

Re: Patch Notes 25/05/2019

Post#6 » Sat May 25, 2019 12:02 pm

Do you get influence without ToK unlock?
Magus / BG

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Grunbag
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Posts: 1881

Re: Patch Notes 25/05/2019

Post#7 » Sat May 25, 2019 12:03 pm

forgot to add to the patch note : Slayer Spine Crusher now display it's VFX (not really important)
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Hargrim
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Posts: 2465

Re: Patch Notes 25/05/2019

Post#8 » Sat May 25, 2019 12:08 pm

abodam wrote: Sat May 25, 2019 12:02 pm Do you get influence without ToK unlock?

Currently yes, but you will need the related ToK unlock to equip things from the dungeon influence track.
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Dammy095
Posts: 371

Re: Patch Notes 25/05/2019

Post#9 » Sat May 25, 2019 12:36 pm

both of shaman staff and invader issues are fixed now, thank you

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Nabaro
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Re: Patch Notes 25/05/2019

Post#10 » Sat May 25, 2019 12:40 pm

The following abilities will now correctly scale with stats
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