Ward system is boring
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Ward system is boring
Guys, Ward's system doesn't seem to be very pleasant and it ends up becoming quite boring. In the live if I'm not mistaken, both pvp and pve went up the same Ward. With a new PvE and PvP set coming soon, I imagine it would be time to rethink the current Ward system.
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Re: Ward system is boring
At least reduce the effort it takes to get through Gunbad gear. Taking the time effort to run all my characters through there and get the gear is ridiculous. Most casual players just aren’t going to bother.
Its ok if the additional dungeons take more time but Gunbad seems like an immense buzzkill to more of the population running sentinel and bloodlord.
Its ok if the additional dungeons take more time but Gunbad seems like an immense buzzkill to more of the population running sentinel and bloodlord.
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Re: Ward system is boring
You obviously forgot to say that every dungeon was completely empty except the last one released and that forming groups for dungeons in live, with a lot more population than here, was a lit harder than here is to form, and also that you could pass, literally, months hoping for that drop of the only last piece that you needed for a set and could still drop items for classes that not even were part of the party, while here you are guaranteed to get the set if you complete the dungeon a certain amount of times by turning a quest to reward you that missing piece.Alfinnete wrote: ↑Sun Jan 19, 2020 3:16 pm Guys, Ward's system doesn't seem to be very pleasant and it ends up becoming quite boring. In the live if I'm not mistaken, both pvp and pve went up the same Ward. With a new PvE and PvP set coming soon, I imagine it would be time to rethink the current Ward system.
It was A LOT more grindy in live than it is here.
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Re: Ward system is boring
Removing wards means that people would just run the lastest dungeon released and the rest would be forgotten. Devs worked hard to script stuff back from scratch, to make it all for nothing would be dumb as hell.
Forced progression makes the whole content relevant.
Forced progression makes the whole content relevant.
Re: Ward system is boring
The way wards worked on live made it so they were kind of irrelevant. They serve their purpose pretty well here.
I wouldn't be opposed to them removing lesser ward requirements when a new instance is released though. I doubt that would be something they would do, but I would be for it.
I dont know any people running Gunbad for the gear or because they enjoy it. It's just a chore you have to complete.
I wouldn't be opposed to them removing lesser ward requirements when a new instance is released though. I doubt that would be something they would do, but I would be for it.
I dont know any people running Gunbad for the gear or because they enjoy it. It's just a chore you have to complete.
Re: Ward system is boring
PVP gear counted towards wards on live?Ototo wrote: ↑Sun Jan 19, 2020 3:33 pmYou obviously forgot to say that every dungeon was completely empty except the last one released and that forming groups for dungeons in live, with a lot more population than here, was a lit harder than here is to form, and also that you could pass, literally, months hoping for that drop of the only last piece that you needed for a set and could still drop items for classes that not even were part of the party, while here you are guaranteed to get the set if you complete the dungeon a certain amount of times by turning a quest to reward you that missing piece.Alfinnete wrote: ↑Sun Jan 19, 2020 3:16 pm Guys, Ward's system doesn't seem to be very pleasant and it ends up becoming quite boring. In the live if I'm not mistaken, both pvp and pve went up the same Ward. With a new PvE and PvP set coming soon, I imagine it would be time to rethink the current Ward system.
It was A LOT more grindy in live than it is here.
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Re: Ward system is boring
Yes, you had one pve and pvp ward on the same lvl. so ex: Anni pvp (lesser ward) Sentinel pve (lesser ward), both would gett you thrue to proggress up on more lvl.Akilinus wrote: ↑Sun Jan 19, 2020 5:18 pmPVP gear counted towards wards on live?Ototo wrote: ↑Sun Jan 19, 2020 3:33 pmYou obviously forgot to say that every dungeon was completely empty except the last one released and that forming groups for dungeons in live, with a lot more population than here, was a lit harder than here is to form, and also that you could pass, literally, months hoping for that drop of the only last piece that you needed for a set and could still drop items for classes that not even were part of the party, while here you are guaranteed to get the set if you complete the dungeon a certain amount of times by turning a quest to reward you that missing piece.Alfinnete wrote: ↑Sun Jan 19, 2020 3:16 pm Guys, Ward's system doesn't seem to be very pleasant and it ends up becoming quite boring. In the live if I'm not mistaken, both pvp and pve went up the same Ward. With a new PvE and PvP set coming soon, I imagine it would be time to rethink the current Ward system.
It was A LOT more grindy in live than it is here.
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Re: Ward system is boring
Don't forget you could get wards also through achievements like "kill 100 guild leaders" or somethingDrozen wrote: ↑Sun Jan 19, 2020 5:22 pmYes, you had one pve and pvp ward on the same lvl. so ex: Anni pvp (lesser ward) Sentinel pve (lesser ward), both would gett you thrue to proggress up on more lvl.Akilinus wrote: ↑Sun Jan 19, 2020 5:18 pmPVP gear counted towards wards on live?Ototo wrote: ↑Sun Jan 19, 2020 3:33 pm
You obviously forgot to say that every dungeon was completely empty except the last one released and that forming groups for dungeons in live, with a lot more population than here, was a lit harder than here is to form, and also that you could pass, literally, months hoping for that drop of the only last piece that you needed for a set and could still drop items for classes that not even were part of the party, while here you are guaranteed to get the set if you complete the dungeon a certain amount of times by turning a quest to reward you that missing piece.
It was A LOT more grindy in live than it is here.
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Re: Ward system is boring
The idea is not to remove but to update to reality.
Re: Ward system is boring
If you removed lesser ward, then noone would do gunbad outside of jewelry lol.
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