Hello. There is a guy, megai2, he created a proxy for DX9 games to work on DX12. Initially this proxy was created for GuildWars 2 and it has shown really nice results. Then this proxy was adapted for BnS, LoL and other games. I wonder if it is possible to adapt it for RoR. I'll attach a link, souce code included.
https://github.com/megai2/d912pxy/releases
[DX9 > DX12 PROXY] Further Performance Boosting
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Re: [DX9 > DX12 PROXY] Further Performance Boosting
If its doable, it would be interesting to adapt.
- Toshutkidup
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Re: [DX9 > DX12 PROXY] Further Performance Boosting
would be interesting to see if it could be adopted / added
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Re: [DX9 > DX12 PROXY] Further Performance Boosting
thou shall not whine
- CheckMate690
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Re: [DX9 > DX12 PROXY] Further Performance Boosting
Are you using it ? Does it work well ? Thinking of using it now youve mentioned itkodos wrote: ↑Sun Feb 07, 2021 8:58 pm you can always use dxvk which translates directX9 to Vulkan
https://youtu.be/FVYprONeDtY
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Re: [DX9 > DX12 PROXY] Further Performance Boosting
I just downloaded this dxvk from github and unpacked the files in the x64 folder to the warhammer folder.
I am not sure if they aplied but i would guess so cuz everything seems to load.
Enabling the GUI failed for me tho, i did the same as the dude in the video but nothing happens
I am not sure if they aplied but i would guess so cuz everything seems to load.
Enabling the GUI failed for me tho, i did the same as the dude in the video but nothing happens
Re: [DX9 > DX12 PROXY] Further Performance Boosting
Doesn't seem to do anything to Warhammer. But if it can be somehow adopted and there would be gains - it gonna be absolutely godsend and game changer.
Re: [DX9 > DX12 PROXY] Further Performance Boosting
x64 not applyed, but x32 seems to work! need to test in mass pvp
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Re: [DX9 > DX12 PROXY] Further Performance Boosting
what could be improvement for using this ?
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