Patch Notes 30/07/2021

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ReturnOfReckoning
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Patch Notes 30/07/2021

Post#1 » Fri Jul 30, 2021 12:23 pm

Highlights
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Weekend Warfront: Assault on Ekrund

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The ancient Gates of Ekrund guard the only mountain pass that is wide enough to accommodate an army. For the Dwarfs, recapturing these gates and sealing them shut is of vital importance in stemming the greenskins' tide of destruction. However the Greenskins remain relentless in their attempts to break through.

This weekend the Gates of Ekrund will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in this scenario, and extra rewards from completing the event tasks.

Completing all tasks rewards the title: "Gatekeeper".


Live Event: A Stronghold Saga - Part 1 - Return to Ekrund

- This event will run for the whole of the Stronghold Saga. The Stronghold Saga will run until at least October.



Realm versus Realm
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Ranked Scenarios

- Fixed issue putting players back in queue if someone else declines the pop.

- If a player crashes in a group ranked SC it no longer triggers the imbalanced SC popup. Instead the scenario continues like normal so they have time to reconnect.



Combat and Careers
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General Changes and Fixes

- Weapon damage contribution for bolster now matches the formula used on live server and the values displayed in character sheet.


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Bug Fixes

- Magical Infusion: Corrected the minimum level of the ability [19350]


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Bug Fixes

- Murderous Intent: Corrected the minimum level of the tactic [19351]



Content
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Quests

- The Vessel of Azorgaron: This Greenskin Epic Quest has been activated, corrected and reworked. You can take it from Groog Sluggins at the Greenskin Chapter 17. The short version of this quest line has been deactivated



User Interface
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Backpack

- The Currency Backpack has been increased from 32 slots to 48 slots.



Tickets
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[19328] The quest can once again be turned in
[19336] The drop rate of the quest item has been increased from 10% to 20%

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phononHYPE
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Re: Patch Notes 30/07/2021

Post#2 » Fri Jul 30, 2021 1:11 pm

ReturnOfReckoning wrote: Fri Jul 30, 2021 12:23 pm

User Interface
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Backpack

- The Currency Backpack has been increased from 32 slots to 48 slots.



PRAISE BE TO MORK! Means you guys can fiddle with pack sizes. My currency can breath now.

Now, Gork, can you do something about the bank slots?
Last edited by phononHYPE on Fri Jul 30, 2021 1:14 pm, edited 2 times in total.
Chasing the golden carrot that is my alts.

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MaxHayman
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Re: Patch Notes 30/07/2021

Post#3 » Fri Jul 30, 2021 1:12 pm

On the backpack increase, i forgot to enable something on our release build so the slots are invisible. Were just creating a deployment, so a client patch will be released within the next couple of hours.

You can slot swap to get items out of the hidden slots for now. The items are not lost.
Max Hayman

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CountTalabecland
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Re: Patch Notes 30/07/2021

Post#4 » Fri Jul 30, 2021 1:14 pm

Oh Sigmar its the Gate of Ekrund again. Order RDPS aren't over the last traumatic week of constant melee trains.

Another weekend another melee scen full of melee destro wrecking ppl.
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.

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Haskr
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Re: Patch Notes 30/07/2021

Post#5 » Fri Jul 30, 2021 2:23 pm

CountTalabecland wrote: Fri Jul 30, 2021 1:14 pm Oh Sigmar its the Gate of Ekrund again. Order RDPS aren't over the last traumatic week of constant melee trains.

Another weekend another melee scen full of melee destro wrecking ppl.
time to go outside! sun is shining and hot girls everywhere!!! ;) :) :shock:

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GamesBond
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Re: Patch Notes 30/07/2021

Post#6 » Fri Jul 30, 2021 2:27 pm

CountTalabecland wrote: Fri Jul 30, 2021 1:14 pm Oh Sigmar its the Gate of Ekrund again. Order RDPS aren't over the last traumatic week of constant melee trains.

Another weekend another melee scen full of melee destro wrecking ppl.
We added it as Weekend Warfront to align with the feedback about the time requirement needed to complete the live event tasks and the weekend warfront tasks. The future weekend warfronts have also been set based on this feedback.

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Lokiusus
Posts: 36

Re: Patch Notes 30/07/2021

Post#7 » Fri Jul 30, 2021 2:29 pm

CountTalabecland wrote: Fri Jul 30, 2021 1:14 pm Oh Sigmar its the Gate of Ekrund again. Order RDPS aren't over the last traumatic week of constant melee trains.

Another weekend another melee scen full of melee destro wrecking ppl.
There's literally a ready made ledge for a gun line, chokepoint entrances to said ledge, and punting angles everywhere for mage bolt or tanks...
BG: 80+ | BLORK: 70+ | CH: 60+ | CHOP 70+ | MARA 70+ | DOK: 70+ | WE 70+
aSW: 70+ (RIP) | SL 80+ | BW 70+ | WH 70+ | SM 60+

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Kpi
Posts: 517

Re: Patch Notes 30/07/2021

Post#8 » Fri Jul 30, 2021 3:14 pm

GamesBond wrote: Fri Jul 30, 2021 2:27 pm
CountTalabecland wrote: Fri Jul 30, 2021 1:14 pm Oh Sigmar its the Gate of Ekrund again. Order RDPS aren't over the last traumatic week of constant melee trains.

Another weekend another melee scen full of melee destro wrecking ppl.
We added it as Weekend Warfront to align with the feedback about the time requirement needed to complete the live event tasks and the weekend warfront tasks. The future weekend warfronts have also been set based on this feedback.
Too long time without Citadel fortress :D I love this SC :D
Spoiler:
Kpihuss -- WP 88
Kpithrogrim -- IB 83
Kpigaragrim -- Slayer 81
Kpikossar -- SW 77
Kpirmedes -- RP 68+
Kpiboris -- KOTBS 65+

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oaliaen
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Re: Patch Notes 30/07/2021

Post#9 » Fri Jul 30, 2021 3:17 pm

CountTalabecland wrote: Fri Jul 30, 2021 1:14 pm Oh Sigmar its the Gate of Ekrund again. Order RDPS aren't over the last traumatic week of constant melee trains.

Another weekend another melee scen full of melee destro wrecking ppl.
A good rdps wreck any meele train... specially in this sc.
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Rubius
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Re: Patch Notes 30/07/2021

Post#10 » Fri Jul 30, 2021 3:36 pm

Thanks for the update and appreciate the increase on currency bags!

To echo the other poster, would love to see the bank slots addressed someday. Our Guild Bank has only 10 slots per vault but it would be lovely to have it functioning properly and more space to share things.

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