i suggest wp then its a great class solo or in a premade you can single target dps quite well when geared can heal for when your team needs it or can go hammer and shield for a mix of both
Which class to pick?
Re: Which class to pick?
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Re: Which class to pick?
Every time I queue with my WP I get a team with three+ WPs with RPs and Archmages.. or just me when everybody is expecting me to heal which is depressing. I get the feeling WP can do better than Kotbs as a duelist or in small clashes, however, I think I will continue with my Kotbs. thanks for all the replies.
As far as I understood it is possible to play sword+shield offensively and great weapon defensively so I will figure this out for my build first, WP get much better rewards in terms of offense for using a great weapon but kotbs actually lose quite a bit for a bit more burst so I am probably gonna play sword+shield for now.
As far as I understood it is possible to play sword+shield offensively and great weapon defensively so I will figure this out for my build first, WP get much better rewards in terms of offense for using a great weapon but kotbs actually lose quite a bit for a bit more burst so I am probably gonna play sword+shield for now.
Re: Which class to pick?
Hello there, just a bit of closure (rant).
So I finally decided to ditch KOTBS - and I hope to give bit of insight to newcomers as well.
I made it to 48 (99% of that through scenarios) and been doing some RvR and PQs mostly for fun - I been trying nearly any possible build so far as well and here some conclusions;
1. Scenarios reset only when theres low Dest pop so i've ended up playing and entire scenario many times with -3/-4, aside from plenty of players in general not caring much about objectives(see 5.) and broken compositions assuming they cannot achieve BO alone, so to put a title on it i'd say 'matchmaking system sucks' - the reason I've decided return to SW.
2. KOTBS nerfed, this one sucks even harder because commands are not giving viable chocie or significance to you only to others, a 750/36% gw and you cant even scratch any healer, you are not intimidating any melee since they are already faster and stronger than you by default, and mdps will tear you to smaller pieces needless to say never bring a great weapon against squig herders and whats worse is gear - because it turns already stronger enemy to invincible, exceptionally as a tank, next-
3. As a tank - tank perks also nerfed and tree doesn't allow you anything but holding on to your dear shield with Vigilance for self defense that limit your options to 100% shield and no utility, so forget about a gw fighter or even dps tank, when you play with shield you will also find out you need healing that is very scarce, you cant really help anybody, and your auras are useless to others if you do so. all you do is practically hug poles for medals, or die.
4. I suspect many KOTBS abilities dont work well or as intended to the very least making alternatives even worse, Focused Mending, Arcing Swing, Hold The Line, Vicious Slash, not fully working or work in a strange way sometimes.
5. Order is largely combined with returning players (nerfed kotbs) newcomers (weak and helpless), xrealmers that either dont care about bo or just test things out, and super toxic vetrans that live in their own fantasy. the ones I encountered in scenarios (and relatively few WBS since i rarely do so) also lack any sense of strategy or trying to intentionally aid their friends. I didnt want to open this pandora box but its there so be aware of it.
To sum it up,
I would advise playing a solo career or let your guild pick for you.
So I finally decided to ditch KOTBS - and I hope to give bit of insight to newcomers as well.
I made it to 48 (99% of that through scenarios) and been doing some RvR and PQs mostly for fun - I been trying nearly any possible build so far as well and here some conclusions;
1. Scenarios reset only when theres low Dest pop so i've ended up playing and entire scenario many times with -3/-4, aside from plenty of players in general not caring much about objectives(see 5.) and broken compositions assuming they cannot achieve BO alone, so to put a title on it i'd say 'matchmaking system sucks' - the reason I've decided return to SW.
2. KOTBS nerfed, this one sucks even harder because commands are not giving viable chocie or significance to you only to others, a 750/36% gw and you cant even scratch any healer, you are not intimidating any melee since they are already faster and stronger than you by default, and mdps will tear you to smaller pieces needless to say never bring a great weapon against squig herders and whats worse is gear - because it turns already stronger enemy to invincible, exceptionally as a tank, next-
3. As a tank - tank perks also nerfed and tree doesn't allow you anything but holding on to your dear shield with Vigilance for self defense that limit your options to 100% shield and no utility, so forget about a gw fighter or even dps tank, when you play with shield you will also find out you need healing that is very scarce, you cant really help anybody, and your auras are useless to others if you do so. all you do is practically hug poles for medals, or die.
4. I suspect many KOTBS abilities dont work well or as intended to the very least making alternatives even worse, Focused Mending, Arcing Swing, Hold The Line, Vicious Slash, not fully working or work in a strange way sometimes.
5. Order is largely combined with returning players (nerfed kotbs) newcomers (weak and helpless), xrealmers that either dont care about bo or just test things out, and super toxic vetrans that live in their own fantasy. the ones I encountered in scenarios (and relatively few WBS since i rarely do so) also lack any sense of strategy or trying to intentionally aid their friends. I didnt want to open this pandora box but its there so be aware of it.
To sum it up,
I would advise playing a solo career or let your guild pick for you.
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