The shield bit is correct, but guarded attacks having 1 strength, that... could be correct. I would have to check to confirm, but that doesn't seem right to me. Attacks from guard having a strength of 1 means that you only need a block rating of 2.5 to get 50% block chance. From a design perspective, that's way too low. I mean, block rate vs. guard damage could be higher, but it should at least scale with level.Lileldys wrote:So, presuming an Eternal Shield with rating of 332, you'd have 7.18% block chance vs a 925mainstat player? (I'm presuming that you multiply the result by 100 to get a percentage)(Ignoring the Eternal's 2% block stat).Genisaurus wrote: The equation is [BlockRating/(playerlevel * 7.5 + 50) * 0.2] = Block Chance.
This is the formula the character sheet uses, and it's only accurate for PvE.
The (level*7.5+50) bit is the equation for an NPCs stats at any particular level. That is, at level 40, an NPC has 350 Strength. Against players, whom have higher stats, the real block rating will be much less. As I often say, the character sheet lies to you 100% of the time, and you should never trust it. Always assume the player attacking you has a softcapped attack stat.
(BlockRating / 925) * 0.2 = Your true Block Rating at level 35.
And guard damage is 1 strength here? Meaning you'd need a 250rating shield to mitigate 50% guard damage(50% block being the hard cap iirc)
That's the way it worked on live, too. The highest block rating in the game is 464, and that gives 8.8% block against a DPS with a 1050 attack stat. Of course, then there's +10% from renown, +5% from a set, +2% on the shield itself, +2% from other gear, +5% from tactics, +X% from abilities...Mursie wrote:This can't be right. A shield at lvl 35 is giving 4.5% block? Putting on a shield gives you basically 5% block at t4? I can't believe this is the way it should be. I would have thought a shield would give at least 25% chance to block
Block is always checked in addition to Parry/Dodge/Disrupt, meaning you have two chances to evade any given attack. That alone makes it incredibly valuable to have. A base block chance of 25% would be absurdly high, when you add it to, say, a 25% parry rate.