Uchoo wrote: ↑Sun Feb 04, 2024 9:40 am
I agree with most of your points but I certainly don't hold the opinion of Destro > Order. Can you expand upon that?
I am also very interested in that one
But well, yeah ... let's trust the player who is active for 3-4 months (registered) with 2 posts in total on his take on server balance and what "is killing it"
I don't want to be too rude here .... some things you have pointed out are your own experience, pov and ofc they have some truth to it.
BUUUUT
1) Destro > order ...... disagree, won't get into details here, but let's put it this way : Class identity and not having 100% mirrors is fine and dandy but giving destro some dmg procs on fort wepaons and order a freaking -25% heal debuff on procc MAYBE ISNT the best way to balance for future updates

And this is just a tiny bit of everything.
2) Stealth > no stealth ...... They are sneaky and if skilled can get away and they can be deadly with burst ... you have defined a stelath class here, that's what they are about and it's fine as long as both stealth classes have the same strength (faction wise). That is pretty much what balance is about, bigger picture.
3) Mdps > rdps .... Sometimes yes, sometimes no, depends on your team and setup. 1:1 ? grp vs grp, wb vs wb? what are we talking about ? Let me see how you beat a skilled shadow warrior or dps archmage on a melee class and we will talk again (in 1vs1). Game isnt balanced about 1:1 anyway, no one gives much about that.
4) defend for offensive ..... defending is easier than attacking atm, yes and in this point I somewhat agree. Order can defend better, just because of more healing capability. Defending is about holding. You can funnel your enemies at the entrance ... I wont get into slayer retri/rampage while funneling .... you know... benefits are benefits
Attacking and Defending should have the same success rate with even numbers and skilled players/setup.
Like some1 has already mentioned .... Let's not even talk about success rate for taking Altdorf. City Siege... last time 7:0 for Order. Could have been bad luck and matchmaking ... just being unlucky .... but as far as I can remember ... Attacking Altdorf isnt the best success rate for Destro, while defending IC usually results in some balanced outcomes (win vs losses).
LOTD is pretty nice and balanced, location wise and I am not saying this because Destro has a higher success rate there but because of its design. It is balanced well.It's not just mindless bashing at some location but playing the BOs will reward you with points and the win. Which I do like for such big instanced fights. Having a way to bypass the mid BO meatgrinder in city would also be nice.