Maybe we did that to trick you guys into thinking we aren't biased...
Search found 13 matches
- Sat Jan 09, 2016 7:55 pm
- Forum: Off Topic
- Topic: wondering........
- Replies: 8
- Views: 1939
Re: wondering........
- Tue Dec 08, 2015 4:58 pm
- Forum: Changelogs
- Topic: Changelog 08.12.2015
- Replies: 107
- Views: 31832
Re: Changelog 08.12.2015
In your character screen, your stats should now reflect renown investments.Edenwolf wrote:Can you clarify this:
"Renown stats of all types are now correctly sent"
- Mon Oct 05, 2015 8:27 pm
- Forum: General Discussion
- Topic: Up server capacity ?
- Replies: 17
- Views: 6841
Re: Up server capacity ?
Maybe is time to up the server capacity ? it's just unplayable . Not a rage, just a question ? The lag comes from server hardware having trouble keeping up with the number of players online already. Adding more slots would only make the problem worse. Please make 24H cooldown on xrealming. A cool ...
- Mon Oct 05, 2015 5:43 pm
- Forum: General Discussion
- Topic: New to Squig Herder, share your knowledge!
- Replies: 19
- Views: 8001
Re: New to Squig Herder, share your knowledge!
Read this: http://warbrightwizard.blogspot.com/ All of it! It has pictures and everything. While its written for bright wizards, the basic concepts still apply.
- Mon Sep 28, 2015 11:14 am
- Forum: General Discussion
- Topic: CONCEPT: Major RvR Overhaul
- Replies: 123
- Views: 31231
Re: CONCEPT: Major RvR Overhaul
I have a few problems with this idea: 1. Removal of the keep lord will make it much harder for an understaffed defense team to hold a keep. At the moment, the keep lord is used as a force multiplier to assist defenders hold the keep. With this system what you will see are tank walls on ramps to ...
- Wed Sep 23, 2015 1:40 pm
- Forum: Suggestions & Feedback
- Topic: Poll: RvR System Proposal
- Replies: 185
- Views: 37863
Re: Poll: RvR System Proposal
I would have never allowed to join both sides. But since the damage is already done, by just putting a long timer/cooldown between switching realms solves the problem (e.g. If you log as an order, in 8 hours you cannot log as a destro). The problem with restricting switching side is that there is ...
- Wed Sep 23, 2015 1:57 am
- Forum: Suggestions & Feedback
- Topic: Poll: RvR System Proposal
- Replies: 185
- Views: 37863
Re: Poll: RvR System Proposal
I like the idea, though I would personally prefer 2 or 3 zones unlocked instead of just the 1. There are some zones, looking at you T4 Dwarf, that I would really prefer to avoid.
- Tue Sep 22, 2015 4:24 pm
- Forum: Game support
- Topic: Shoulders gone
- Replies: 5
- Views: 1692
Re: Shoulders gone
I dont know if this is the same problem you all faced but, if you were trying to socket a piece of gear the item disappears from your inventory. If anything goes wrong with the socket it sits in limbo. What I've found is if you relog quickly the socket prompt should reappear and if you socket it ...
- Wed Sep 16, 2015 3:20 am
- Forum: General Discussion
- Topic: AM/Shaman mechanic change
- Replies: 23
- Views: 8126
Re: AM/Shaman mechanic change
I don't think the mechanic should be changed too much. What I would like to see is as you stack the mechanic you get 5% of the main stat added as additional secondary stat for that one cast. So 5 stacks from healing equals 25% of willpower added as Int to that cast. It would add more of a reason to ...
- Sun Sep 06, 2015 7:15 pm
- Forum: Suggestions & Feedback
- Topic: What ability modification would you make?
- Replies: 132
- Views: 31163
Re: What ability modification would you make?
For shadow warrior Spiral-Fletched Arrow 15% damage increase. Maybe range decrease in exchange. I would make toughness reduce damage before bubbles again, maybe reduce bubble values if necessary. Give Sorc a ranged knock down to replace Absorb Vitality. Give BO friendly punt, SM defensive leap. For ...