Search found 9 matches

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by Aranael
Fri Jan 27, 2017 9:41 am
Forum: Suggestions & Feedback
Topic: Why scenarios still suck
Replies: 77
Views: 26202

Re: Why scenarios still suck

I wonder how long it took you to post this. I know it took me 2 seconds to delete it though. Let's see who tires first.

Get the hint: Permabanned players and cheaters are not welcome here, and I won't allow them to post as long as I am a moderator - Penril
by Aranael
Thu Oct 13, 2016 2:17 pm
Forum: Rejected
Topic: [Rejected] Proc meta
Replies: 56
Views: 27326

Re: Proc meta

Having balanced procs in the game allows more group compositions into a competitive meta. Having procs with an ICD doesn't allow those compositions whatsoever because it would reduce proc damage so drastically they would become absolutely irrelevant and not worth using a BW for. I don't disagree ...
by Aranael
Tue Oct 11, 2016 2:54 pm
Forum: Rejected
Topic: [Rejected] Flames of Fate, Ensnare (break mechanics)
Replies: 89
Views: 30617

Re: Flames of Fate, Ensnare (break mechanics)

People also seem to forget that the sole purpose of a Ranged group is to - in fact - keep distance. The whole idea of making a ranged group is to simply not get into melee range.
So in your opinion a melee group shouldn't have the possibility to catch a rdps group? Please tell me how this can be ...
by Aranael
Tue Oct 11, 2016 9:21 am
Forum: Rejected
Topic: [Rejected] Proc meta
Replies: 56
Views: 27326

Re: Proc meta

guys, keep the things easy. the solution to fix this is rather simple and don't need a complex matrix with pros and cons.

let's sum up the current situation:

- procs are obviously off; they offer way too much damage especially when combined with certain tactics.
- we don't know if the problem will ...
by Aranael
Mon Oct 10, 2016 11:19 am
Forum: Rejected
Topic: [Rejected] Flames of Fate, Ensnare (break mechanics)
Replies: 89
Views: 30617

Re: Flames of Fate, Ensnare (break mechanics)

Even if damage on Ensnare/FoF was set to 0 no one (sane) would take SN.
so basically you are saying that SN is the first priority morale 1 for other mdps classes in the game? you can't be serious with that comment - at least not if we are discussing T4 balance.

removing the damage would give both ...
by Aranael
Mon Oct 10, 2016 9:09 am
Forum: Rejected
Topic: [Rejected] Flames of Fate, Ensnare (break mechanics)
Replies: 89
Views: 30617

Re: Flames of Fate, Ensnare (break mechanics)

Styrkarr wrote:but it's breakable by a simple Juggernaut.
Styrkarr wrote:75% of the time people are immune, or will break the root.
despite the fact that one is m3 and one is m1, where is the difference compared to FoF/Ensare within the quotes?
by Aranael
Mon Oct 10, 2016 8:45 am
Forum: Rejected
Topic: [Rejected] Flames of Fate, Ensnare (break mechanics)
Replies: 89
Views: 30617

Re: Flames of Fate, Ensnare (break mechanics)

Personally i don't think that you can justify a nerf (regarding the root behavior) which would only affect 2 specific morals as they do have the same counterplay possibilities as all other root morales - Champions Challenge excluded -.

If you want to nerf the root behavior, it should affect all ...
by Aranael
Mon Oct 10, 2016 6:50 am
Forum: General Discussion
Topic: Proc meta
Replies: 105
Views: 32648

Re: Proc meta

https://www.youtube.com/watch?v=BG8frNMjpcw

press stop at 3:30

[16:27:23]Attack
[16:27:23]FoR
[16:27:23]Torment
[16:27:23]FoR

while i agree that this seems to be cheesy it is not a bug.

Dispite potato quality of the video I managed to see

[16:27:22]Attack
[16:27:22]FoR
[16:27:23]Torment
[16 ...
by Aranael
Sat Oct 08, 2016 8:49 pm
Forum: General Discussion
Topic: Proc meta
Replies: 105
Views: 32648

Re: Proc meta

https://www.youtube.com/watch?v=BG8frNMjpcw

press stop at 3:30

[16:27:23]Attack
[16:27:23]FoR
[16:27:23]Torment
[16:27:23]FoR

while i agree that this seems to be cheesy it is not a bug.