Search found 76 matches
- Fri May 24, 2024 12:44 pm
- Forum: Suggestions & Feedback
- Topic: RvR & Evolving Battlefield Objectives
- Replies: 4
- Views: 9003
Re: RvR & Evolving Battlefield Objectives
I dont think we need to reinvent a wheel. Carrying boxes and controlling BOs as meaningless activity leads to build up blobs fighting over one piece of map for hours - as u noticed renown and crest come from kills and locks. Effect: people slaughter each other in same spots without need to roam and ...
- Fri May 24, 2024 9:24 am
- Forum: Suggestions & Feedback
- Topic: RvR & Evolving Battlefield Objectives
- Replies: 4
- Views: 9003
RvR & Evolving Battlefield Objectives
I don't see alot of suggestion or feedback for the current RvR system. So here it goes... The current Battlefield Objectives promote park and cash in. There is nothing to do there if there is no enemy to fight. I also find it very dull that the objectives do not progress if a faction is holding them ...
- Wed May 22, 2024 12:19 pm
- Forum: Changelogs
- Topic: Patch Notes 22/05/2024
- Replies: 19
- Views: 13230
Re: Patch Notes 22/05/2024
Thanks for the patches, keep up the great work. 

- Tue May 07, 2024 10:02 am
- Forum: Suggestions & Feedback
- Topic: Orvr: Proc Meta - Time to Kill even deadlier then ever
- Replies: 6
- Views: 6734
Orvr: Proc Meta - Time to Kill even deadlier then ever
The recent changes to standardize aoe skills is the first step in the right direction, hopefully not the last one. Currently there is only a handful of ways to mitigate procs. shatter the buff, use dmg mitigation skills, heal through the dmg, etc. The problem with damage procs being decent is very ...
- Fri May 03, 2024 3:52 pm
- Forum: Changelogs
- Topic: Patch Notes 03/05/2024
- Replies: 49
- Views: 34377
Re: Patch Notes 03/05/2024
I love this patch sofar, hopefully we see some decent city fights tonight. I'm sorry about the BO changes for 2H. You wot was kinda strong though. I think the BG Crush Vitality tactic does not proc 25% of the time its either 2,5% or something else but it is way below 25% for sure. I hope that will ...
- Fri Apr 26, 2024 6:34 pm
- Forum: Suggestions & Feedback
- Topic: Champion's Challenge is too strong for M1
- Replies: 20
- Views: 13602
Re: Champion's Challenge is too strong for M1
Too be fair, Champion's challenge should be buffed. If the target that got rooted got killed, the tank should be able to move. If there is no challenge to be issued the tank should be free to carry on. 

- Wed Apr 24, 2024 10:09 am
- Forum: Suggestions & Feedback
- Topic: Abandoned Keep Fights
- Replies: 13
- Views: 7347
- Wed Apr 24, 2024 7:45 am
- Forum: Suggestions & Feedback
- Topic: Abandoned Keep Fights
- Replies: 13
- Views: 7347
Abandoned Keep Fights
After leveling a zone to 2 stars a siege is initiated by either side. Defenders likely only staying in the keep to defend it if there is a chance they can repel the invaders. In dire circumstances the keep fights are dodged with war reports,guild scrolls,gunbad scrolls, etc. Sure nobody likes to ...
- Thu Mar 28, 2024 9:50 am
- Forum: Suggestions & Feedback
- Topic: [Swordmaster] Roll back (mostly) to December
- Replies: 31
- Views: 28650
Re: [Swordmaster] Roll back (mostly) to December
Why do you want to play 2H SM in a keep defense instead of S/B ? Maybe that is the real problem here : you want to have your playstyle (2H SM) being good in any game mode. This is not really possible. Especially because 2H SM doesn't bring anything in RvR/Defense Keep compare to SM S/B. That not ...
- Wed Mar 27, 2024 4:01 pm
- Forum: Suggestions & Feedback
- Topic: Buff Tank ability: Guard
- Replies: 47
- Views: 18692
Re: Buff Tank ability: Guard
I strongly disagree with implementing any Global Cooldown (GCD) changes to this ability. It's powerful enough as it is, and altering its GCD requirements would have a significant negative impact on small-scale PvP, such as group ranked matches, where precise timing is crucial. As a veteran, I must ...