Search found 197 matches

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by Jastojan
Sun Apr 11, 2021 6:59 am
Forum: Chaos
Topic: Marauder mobility
Replies: 116
Views: 12282

Re: Marauder mobility

I'm gonna write it again, Marauder is most broken class in game, and need huge nerf, atleast 20%. Any proofs, facts? There are no facts. The only what marauder realy needs is a 20% buff, no nerf. How come Mara is nowhere near to WL? Even premade vs premade? And someone ... is asking for mara nerf? ...
by Jastojan
Sat Apr 10, 2021 9:07 am
Forum: Introduce Yourself
Topic: mmo noob
Replies: 2
Views: 265

Re: mmo noob

Welcome and enjoy!
Another new opponent for me it seems :D
WH is in a realy good state right now :) I do not play him, but my brother do and we can see many of them ganking in the lakes, so hope they have fun!

PS: I was killed by them sooo many times, but that is their job :D
by Jastojan
Fri Apr 09, 2021 7:14 am
Forum: Suggestions & Feedback
Topic: U Wot
Replies: 85
Views: 5239

Re: U Wot

Currently Black Orc's U Wot is an "i win" button: 1)For 20 sec grants bonuses that even morales do not grant: +30% armor +30% resistances +15 parry/dodge/disrupt +10% damage 2) It is a Buff, so it cannot be shattered/removed. 3) has a Cd of 30 sec, 25 when under Waagh/chop fasta 4)the lau...
by Jastojan
Sat Apr 03, 2021 7:27 am
Forum: Changelogs
Topic: Patch Notes 31/03/2021
Replies: 78
Views: 9052

Re: Patch Notes 31/03/2021

Me: "Oh another patch!" *checks to see if Magus has been fixed* *sees it hasn't* Ok I'll check back when the next patch hits! have a good day. You poor thing, life must be so difficult for you. And what's going on in YOUR life that makes you behave this gross over people having a legitima...
by Jastojan
Sun Mar 21, 2021 6:17 pm
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 5224

Re: Anatomy of a Failed Patch

Where did I write something like that? What do I want more? Every city is unique battle and the final result table is based on many many various circumstances. You can let fight same teams against each other forever long but the results will be different (I don't even need to write that situation w...
by Jastojan
Sun Mar 21, 2021 5:02 pm
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 5224

Re: Anatomy of a Failed Patch

This 25% damage drop on crit (4k -> 3k) is due both TB and reduced stacks. While it may look severe, its not 20% or 25% damage reduction after all. As your crits will crit for less, but you will crit more often. If your taget was using FS and now gonna use TB instead, then your timestamp (read: hit...
by Jastojan
Sun Mar 21, 2021 4:56 pm
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 5224

Re: Anatomy of a Failed Patch

This patch is fail. Simple as that. As there were no relevant data for nerf engi/magus (or screenshot from cities are) there won't be a relevant data to reverse it. There is only the will of devs. If the data would be relevant here, there should never be TB + nerf at one time, in one patch. How doe...
by Jastojan
Sun Mar 21, 2021 4:19 pm
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 5224

Re: Anatomy of a Failed Patch

They were fine before, I get killed often by engies and I always found it fine, they kill when the enemy does not care any attention to them.would someone say "WH OP" if they would stand still while WH attacks him? and it is easier to escape from engi attack then from WH attack. Said that...
by Jastojan
Sun Mar 21, 2021 2:10 pm
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 5224

Re: Anatomy of a Failed Patch

OP I think you totaly miss the point of "fix". Engineer population is too big, most of them don't even group or do anything revelant for campaign or organized smallscale (at best they group with other engis) they just hide on top of some hill or wall skipping entire drawback of "low ...
by Jastojan
Sun Mar 21, 2021 10:44 am
Forum: General Discussion
Topic: Anatomy of a Failed Patch
Replies: 77
Views: 5224

Re: Anatomy of a Failed Patch

OP I think you totaly miss the point of "fix". Engineer population is too big, most of them don't even group or do anything revelant for campaign or organized smallscale (at best they group with other engis) they just hide on top of some hill or wall skipping entire drawback of "low ...