Search found 32 matches

>
by Aezron
Thu Jan 14, 2021 7:36 pm
Forum: Media
Topic: TOVL - last boss. Retro video with old friends
Replies: 8
Views: 612

Re: TOVL - last boss. Retro video with old friends

Wow haven't heard those voice lines in ages, really brings back memories! TotVL was an awesome experience, hope we get to go there again some day.
by Aezron
Mon Jan 11, 2021 12:06 pm
Forum: Dark Elves
Topic: [Sorcerer] Sub-par skills?
Replies: 32
Views: 2911

Re: [Sorcerer] Sub-par skills?

Another tactic I have been thinking a bit about is the "Recover Energy" (RE) tactic, 3 points into the Agony tree. It is basically useless right now, as it is worse than the baseline tactic Devour Energy (DE) - and no one uses that one either. RE: When you damage with Agony spell, 25% chance to get ...
by Aezron
Thu Jan 07, 2021 6:14 pm
Forum: Dark Elves
Topic: [WE] Feedback on new TA "pounce"
Replies: 36
Views: 2546

Re: [WE] Feedback on new TA "pounce"

Already removed it from my BAR.. I used to run treacherous assault together with EOS, to apply 2 openers on same target. After pounce, it just messes my position and doesnt feel smoth at all. So for me, its actually a nerf to the class. Try pounce on monted target it does not do dmg, since its link...
by Aezron
Wed Dec 30, 2020 10:03 am
Forum: Dark Elves
Topic: [WE] Feedback on new TA "pounce"
Replies: 36
Views: 2546

[WE] Feedback on new TA "pounce"

After testing the new pounce mechanic that were added to Treacherous Assault (TA), I thought I'd give some feedback. First of all, I want to say that I appreciate that the devs are trying to both find ways to improve WE/WH, and that they try to to it in a non-mirrored fashion. I believe that the rol...
by Aezron
Fri Dec 25, 2020 5:19 pm
Forum: General Discussion
Topic: Total lack of WH versatility
Replies: 181
Views: 10468

Re: Total lack of WH versatility

too bad WH didnt get the WE pounce it would have help a lot against SH/shaman The pounce isn't that good tbh, from my initial testings. The animation/leap through the air is quite long for only a 30 ft leap, so you often find yourself rather just walking the distance instead since it takes about th...
by Aezron
Fri Dec 25, 2020 3:22 pm
Forum: Changelogs
Topic: Patch Notes 25/12/2020
Replies: 203
Views: 14759

Re: Patch Notes 25/12/2020

For my initial testing, the WE leap is not that great. The leap "animation" is so slow for a 30 ft leap, that it's often quicker to just run the distance instead. You also land behind the target if it is running (as with all leaps), and without a speedboost on landing you don't catch the target very...
by Aezron
Fri Dec 25, 2020 2:28 pm
Forum: Changelogs
Topic: Patch Notes 25/12/2020
Replies: 203
Views: 14759

Re: Patch Notes 25/12/2020

Akalukz wrote:
Fri Dec 25, 2020 2:20 pm
W/E get pounce? W/H aoe armor debuff? be interessting to see how it works out.
Yeah that was unexpected! Will be interesting to test out for sure! I like that they try to experiment with those 2 classes though, see if they can be improved somehow and find a nice niche.
by Aezron
Mon Dec 21, 2020 6:21 pm
Forum: Dark Elves
Topic: [Sorcerer] Sub-par skills?
Replies: 32
Views: 2911

Re: [Sorcerer] Sub-par skills?

I quite like the suggestions I posted on the first page regarding Shadow Knives , Black Horror , and Gloom of Night . Now I've thought a bit more about Shades of Death , and come up with some ideas to change and/or improve the skill. There might also be a combination of the effects below, that toget...
by Aezron
Mon Dec 21, 2020 12:58 pm
Forum: General Discussion
Topic: Total lack of WH versatility
Replies: 181
Views: 10468

Re: Total lack of WH versatility

Very interesting to see the old trees! When you think about it it makes a lot of sense to have the lightly armored (primarily) singel target "glass cannon" classes be very threatening if left unopposed, considering they die very very fast as soon as someone fights back (and now, often even before ki...
by Aezron
Sat Nov 28, 2020 12:55 pm
Forum: Dark Elves
Topic: [Sorcerer] Sub-par skills?
Replies: 32
Views: 2911

Re: [Sorcerer] Sub-par skills?

To be a bit more constructive and bring some ideas for change, I've been thinking a bit about the skills I brought up (and a few more, also affected). I have read from the Devs that they would like to keep "mirroring" between classes to a minimum, and try to preserve/create unique classes instead. I...