Search found 59 matches

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by Dalsie
Mon May 11, 2020 2:11 pm
Forum: Suggestions & Feedback
Topic: BB/BE changes - more grind for less fun
Replies: 39
Views: 2202

Re: BB/BE changes - more grind for less fun

Maybe you should try to actually understand what others are talking about and what their opinions are, before claiming that everyone is talking ****. Maybe you should try the same. Did I claim others are talking ****? No. I said you are crying because you want easier pve. Because for you, 50m - 1hr...
by Dalsie
Mon May 11, 2020 1:24 pm
Forum: Suggestions & Feedback
Topic: BB/BE changes - more grind for less fun
Replies: 39
Views: 2202

Re: BB/BE changes - more grind for less fun

It's 50 min with a fixed group that knows every fight inside and out and are completely overgeared for it. A group running it without outgearing it completely would take an hour to an hour and a half for a clean run before this. Now having to do the minibosses could add 15-20 minutes more as there'...
by Dalsie
Mon May 11, 2020 10:48 am
Forum: Suggestions & Feedback
Topic: BB/BE changes - more grind for less fun
Replies: 39
Views: 2202

Re: BB/BE changes - more grind for less fun

You do indirectly force players to do the content by locking a best in slot ring behind it. No, you do not 'indirectly force' anything. You WANT the bis ring does not = anyone forcing you to do anything. If you don't like the content, then live without the ring. But your desire for the ring is grea...
by Dalsie
Sun May 10, 2020 10:18 pm
Forum: Suggestions & Feedback
Topic: BB/BE changes - more grind for less fun
Replies: 39
Views: 2202

Re: BB/BE changes - more grind for less fun

but I'm seriously considering to just not do it anymore at all. Not because I don't have the time for it, not because they are "too hard", but because you just made it take at least 30% longer than it already did to get full influence (we could speedrun both in about 50 minutes, with the right clas...
by Dalsie
Fri May 08, 2020 2:27 pm
Forum: General Discussion
Topic: Debate about why Order is how it is.
Replies: 627
Views: 45539

Re: Debate about why Order is how it is.

... You know there is a difference saying WL is bad in ORVR compared to BW/SL than WL is bad in city right? ... ... you can cherry pick all you want ... ...your MDPS is largely not going to be in the fight more often than not, and at keeps largely useless too and most the fights are like this then ...
by Dalsie
Fri May 08, 2020 12:38 pm
Forum: General Discussion
Topic: Debate about why Order is how it is.
Replies: 627
Views: 45539

Re: Debate about why Order is how it is.

... BW/SL/WL are your top dps picks, then you can bring in something niche in one spot imo. (Overstacking niche usually doesnt go well which is usually where order fail, too many AM, too many WH, too many Engi all in the same warband...) Man, this guy. Just a few weeks ago I was reading a thread in...
by Dalsie
Sun Apr 19, 2020 9:49 am
Forum: Suggestions & Feedback
Topic: [Fort System] - Proposal
Replies: 8
Views: 728

Re: [Fort System] - Proposal

Would like more feed back on this
by Dalsie
Fri Apr 17, 2020 8:15 am
Forum: Suggestions & Feedback
Topic: [Fort System] - Proposal
Replies: 8
Views: 728

Re: [Fort System] - Proposal

The thing that I assume quite a few players would do if something like this was implemented is basically going into the Pillaged area if any invaders whatsoever would drop from there as a reward. Entire PuG warbands would instead go there - since Fort is basically full of organized guilds - hoping ...
by Dalsie
Wed Apr 15, 2020 5:31 pm
Forum: Suggestions & Feedback
Topic: [Fort System] - Proposal
Replies: 8
Views: 728

[Fort System] - Proposal

This is a proposal about a potential option for current fort/pre-city system. Key ' problems ' of current system are listed in red Key 'features' of proposal listed in green [Key Change 1] Player Mass / Zergs/ Lag - one of the biggest problems in for has always been lag and capacity. Alot of the int...
by Dalsie
Tue Apr 14, 2020 5:53 am
Forum: Suggestions & Feedback
Topic: Fix the incredibly flawed Invader Set acquisition design
Replies: 21
Views: 2303

Re: Fix the incredibly flawed Invader Set acquisition design

It's not a problem. Stop asking for everything to be easy. If you want to play 10 different characters, then obviously it should take longer to get