Assuming all numbers versus medium armour targets, no guard.
Comparing A. 5 Main Sov / 4 Tri versus B. 6 Tri / 3 WL (Both with 2x Topaz Annulus) gives the following differences, A to B assuming identical tactics / renown / talis (FS2, Crit 3, WS 5, BS 1, with 8x WS Talis and Range Power Epic Tali ...
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- Mon Jul 28, 2025 10:03 pm
- Forum: Suggestions & Feedback
- Topic: Engineer Warlord Set Changes
- Replies: 7
- Views: 766
- Mon Jul 28, 2025 10:39 am
- Forum: Suggestions & Feedback
- Topic: Engineer Warlord Set Changes
- Replies: 7
- Views: 766
Engineer Warlord Set Changes
Current BiS Engineer sets have an issue of failing to adequately cater to the respective playstyles, which I will broadly classify into 3 sensible possibilities:
1. Rifleman Single Target Physical Damage Build
2. Grenadier AOE Corporeal Damage Warband Build (Either with Napalm or Magnet)
3. Solo ...
1. Rifleman Single Target Physical Damage Build
2. Grenadier AOE Corporeal Damage Warband Build (Either with Napalm or Magnet)
3. Solo ...
- Sun Jun 14, 2020 1:42 pm
- Forum: General Discussion
- Topic: From the first fight we know it's over.
- Replies: 260
- Views: 103076
Re: From the first fight we know it's over.
I think there are two things that play into this a lot:
1) There's very little randomness in 24v24 at the top level. Pugs love to talk about **** like, 'let's flank them' or 'distract them while we go on their healers'. Sorry, at a certain point with voice comms everyone knows where everyone else ...
1) There's very little randomness in 24v24 at the top level. Pugs love to talk about **** like, 'let's flank them' or 'distract them while we go on their healers'. Sorry, at a certain point with voice comms everyone knows where everyone else ...
- Thu Jun 11, 2020 8:52 am
- Forum: General Discussion
- Topic: Why isnt damage from Guard mitigated?
- Replies: 11
- Views: 4584
Re: Why isnt damage from Guard mitigated?
Because dying to guard damage would never happen if this change was made? Wounds is more important than mitigation.
- Sat May 30, 2020 8:50 am
- Forum: General Discussion
- Topic: Debate about why Order is how it is.
- Replies: 681
- Views: 291790
Re: Debate about why Order is how it is.
The RP / WP synergy is that combo has the best healing output. And 1sec groups heals at +25% makes up for the lower base healing on it. AM cant compete in that regard.
IB needs some love. It's essentially a ST parry and crit buff. The rest are far less impactful. Converting the magic shield to all ...
IB needs some love. It's essentially a ST parry and crit buff. The rest are far less impactful. Converting the magic shield to all ...
- Fri May 29, 2020 1:38 pm
- Forum: General Discussion
- Topic: Debate about why Order is how it is.
- Replies: 681
- Views: 291790
Re: Debate about why Order is how it is.
1. Somehow make IB wb viable.
Probably isn't possible given the skills it has and what SM can bring to the table
2. Make Engie (and/or Magus) more attractive for cities?
Magus is already fine because spirit debuff and it actually does good aoe damage because all magical. Change Engi aoe debuff to ...
Probably isn't possible given the skills it has and what SM can bring to the table
2. Make Engie (and/or Magus) more attractive for cities?
Magus is already fine because spirit debuff and it actually does good aoe damage because all magical. Change Engi aoe debuff to ...
- Thu May 28, 2020 9:33 am
- Forum: Suggestions & Feedback
- Topic: [citysiege] Feedback
- Replies: 25
- Views: 10727
Re: [citysiege] Feedback
It would be nice to see the transition timers brought down some. 5 minutes between stages is excessive, I think 2 or 3 would be fine. Would speed up the experience slightly - especially since you can't respec etc, so there's not really anything to do in that time.
- Fri May 22, 2020 10:16 am
- Forum: General Discussion
- Topic: Bright Wizards are way better than Sorcs in the main part of the game, large scale combat
- Replies: 56
- Views: 36924
Re: Bright Wizards are way better than Sorcs in the main part of the game, large scale combat
For keeps that's okay. I'd probably swap Fiery Reserves (I'd rather juggle my CDs manually) for Crown of Fire for the better proc, but it's fine.
Is the damage not comparable to this?
RoR.builders - Sorcerer
Are we talking about keep sieges or 24v24 here? Different build required depending on ...
Is the damage not comparable to this?
RoR.builders - Sorcerer
Are we talking about keep sieges or 24v24 here? Different build required depending on ...
- Fri May 22, 2020 9:27 am
- Forum: General Discussion
- Topic: Bright Wizards are way better than Sorcs in the main part of the game, large scale combat
- Replies: 56
- Views: 36924
Re: Bright Wizards are way better than Sorcs in the main part of the game, large scale combat
1. RoF/detonate 50% radius increase (BW) vs surging pain/infernal wave 33% radius/range increase (Sorc)
Infernal Wave is instant cast damage that you can move, and which stacks. RoF can't be cast on top of each other and forces you to stand still. This is not a good tactic. And RoF actually doesn ...
- Thu May 21, 2020 2:03 pm
- Forum: Suggestions & Feedback
- Topic: Corrections to PvP in a PvP game
- Replies: 129
- Views: 55823
Re: Corrections to PvP in a PvP game
Simply put, it's not about "how fast you can get your end game gear", it's that "if you do not play at the proper times, or 24/7, or discord/sor citywatch, you do not progress".
This.
This.