Search found 29 matches
- Tue Aug 25, 2026 3:29 pm
- Forum: Suggestions & Feedback
- Topic: IB punt needs a buff..
- Replies: 27
- Views: 3575
Re: IB punt needs a buff..
The corp resist is a racial tactic and good against WEs (when you know they play def) as well as Zealots and Magi.
If you mean not funtional as buggy, corp resist buffs occasionally don't show in the char window, but are still applied according to .getstats.
Fair enough didnt know that thank ...
- Tue Aug 25, 2026 1:35 pm
- Forum: Suggestions & Feedback
- Topic: IB punt needs a buff..
- Replies: 27
- Views: 3575
IB punt needs a buff..
Hello,
Ironbreaker, one of the coolest, hardest to play right Order tanks that require alot of effort to play alrdy because you do not only guard swap, you also swap your Oath Friend constantly if you want to be most effective. I don't want much, I don't want anything crazy, what I want, doesnt ...
Ironbreaker, one of the coolest, hardest to play right Order tanks that require alot of effort to play alrdy because you do not only guard swap, you also swap your Oath Friend constantly if you want to be most effective. I don't want much, I don't want anything crazy, what I want, doesnt ...
- Fri Aug 07, 2026 11:18 am
- Forum: Changelogs
- Topic: Patch Notes 6/8/2026
- Replies: 130
- Views: 33834
Re: Patch Notes 6/8/2026
I respect and appreciate the whole team for the work they did on this patch but the favouritism is starting to tear on me so much that I decided to quit RoR until you guys get your stuff together because I get way to invest into this whole balance stuff. Why? Because I love the game and it hurts me ...
- Wed Aug 05, 2026 11:31 am
- Forum: Suggestions & Feedback
- Topic: PTS Engi feedback
- Replies: 12
- Views: 3085
Re: PTS Engi feedback
According to the latest measurements grenadier is also nerfed:
Mortar rounds does full dmg of 1500 per 4 seconds now.
The new m2 will deal 900 over 3 seconds and snare for 3 seconds by 60%.
Also the range on mortar rounds was 100, new m2 = 65
I assume everyone would pick mortar rounds. But ...
- Tue Aug 04, 2026 8:32 pm
- Forum: General Discussion
- Topic: Fun is decreasing - lets discuss
- Replies: 141
- Views: 56821
Re: Fun is decreasing - lets discuss
I said it before, I say it again. Guard needs to be nerfed, certain defensive buffs should not stack, the block/parry/dodge/disrupt cap should be lowered, Distracting Bellow, Challenge, Detaunt should be limited and the insane stats you achieve by just having sov/mix bis should be adjusted. Wounds ...
- Tue Aug 04, 2026 7:28 pm
- Forum: Suggestions & Feedback
- Topic: PTS Engi feedback
- Replies: 12
- Views: 3085
Re: PTS Engi feedback
i like the turret/rifleman buffs and quality of life of signal flare 0 cd for target swapping or tracer rounds being baseline and not requiring massive points spent in the tinker tree.
The question, what else are you gonna invest into? Keg on rifle? Phosphorous Shells on Rifle? Idk I still ...
- Mon Aug 03, 2026 6:45 pm
- Forum: Suggestions & Feedback
- Topic: PTS Engi feedback
- Replies: 12
- Views: 3085
Re: PTS Engi feedback
I honestly got pretty hyped for the engi changes but they are a big nothing burger overall true
- Mon Aug 03, 2026 12:42 pm
- Forum: Suggestions & Feedback
- Topic: PTS Engi feedback
- Replies: 12
- Views: 3085
Re: PTS Engi feedback
I counted 35 engis in dwarf fort yesterday.
- Mon Aug 03, 2026 10:20 am
- Forum: Suggestions & Feedback
- Topic: PTS Engi feedback
- Replies: 12
- Views: 3085
PTS Engi feedback
Good day,
After testing the Engineer and playing it for a while with the old turret buffs, nerfs, and all the other changes, I'd like to talk about the PTR changes and a massive nerf from a couple of years ago that was never properly adjusted. It has basically made Engineer in sieges incredibly ...
After testing the Engineer and playing it for a while with the old turret buffs, nerfs, and all the other changes, I'd like to talk about the PTR changes and a massive nerf from a couple of years ago that was never properly adjusted. It has basically made Engineer in sieges incredibly ...
- Wed Jul 29, 2026 7:50 am
- Forum: General Discussion
- Topic: Was Slayer Actually Reworked or Just Nerfed?
- Replies: 52
- Views: 9819
Re: Was Slayer Actually Reworked or Just Nerfed?
Mara keeps the pull in WB's, Mara has an Interrupt by default, Mara can reduce moral gain, Mara is way more survivable than WL in WB gameplay which is a huge deal in sustain fights, Mara has an AoE stun. The mobility I can't argue with but Choppa also has a speed buff over Slayer.
What you are ...
What you are ...



