Search found 13 matches
- Mon May 25, 2020 2:21 pm
- Forum: Chaos
- Topic: [Magus] Useless in end game content?
- Replies: 191
- Views: 72026
Re: [Magus] Useless in end game content?
Personally I found that before RR75 it's very rare anyone will take you to a warband, I get groups maybe like 50% of the time past RR75 so far. I've had the best success with Rift spec and Blue Horror, not actually using Rift ofcourse because it's useless (atleast in pugs), hovering outside of the m...
- Sun May 24, 2020 9:02 am
- Forum: General Discussion
- Topic: Debate about why Order is how it is.
- Replies: 681
- Views: 195230
Re: Debate about why Order is how it is.
Just a small update on the data while the server is down. I rearranged the roles and color coded them, and also matched mirrors where possible. Of course roles are complicated with some classes. There is some additional data but honestly the results look pretty stable for RvR. I am collecting city ...
- Tue May 19, 2020 4:51 pm
- Forum: Chaos
- Topic: [Magus] What end game gear?
- Replies: 1
- Views: 2004
Re: [Magus] What end game gear?
I see a lot of Magus run 5 piece Sovereign, 2 piece Vanquisher (usually Belt/Boots), Sentinel Helm with Sentinel Accessory, 2 piece Genesis, Bloodlord Staff. There's a bit of variety though, some wear the Sov Helm with disrupt reduction. Some wear 3 piece Vanq for Wounds set bonus. Some use Exquisit...
- Wed May 13, 2020 7:49 am
- Forum: General Discussion
- Topic: Debate about why Order is how it is.
- Replies: 681
- Views: 195230
Re: Debate about why Order is how it is.
To collect some real numbers about career representation on both sides I have been collecting data from RvR now for the past 3 days. The methodology is that I scan active RvR zones with the ZonePop addon (not T1). Each scan is done with a few hours between and never the same zone twice in a row. So...
- Fri May 08, 2020 1:30 am
- Forum: General Discussion
- Topic: Debate about why Order is how it is.
- Replies: 681
- Views: 195230
Re: Debate about why Order is how it is.
Been dabbling in Order lately. You guys really need to execute the Engineer apologists in /advice tbh. Everytime you get that guy on the fence is like "what should I play" immediately roleplayers start piping up about how great dwarfs and Engineers are, that you should pick fun over what's...
- Thu May 07, 2020 7:40 am
- Forum: Dwarfs
- Topic: Ironbreaker warband improvements
- Replies: 86
- Views: 31926
Re: Ironbreaker warband improvements
It's great to be as good as Blackguard and all but at the end of the day you're both equally still undesirable in warbands compared with other tanks. Maybe instead of derailing the thread people should focus on the actual topic of the thread ie: how to improve these classes in warband play.
- Thu May 07, 2020 7:22 am
- Forum: Suggestions & Feedback
- Topic: Magus pull
- Replies: 8
- Views: 2518
Re: Magus pull
I don't think Order can take another GTDC without ending themselves.
- Tue May 05, 2020 3:29 pm
- Forum: General Discussion
- Topic: Debate about why Order is how it is.
- Replies: 681
- Views: 195230
Re: Debate about why Order is how it is.
I actually think buffing Ironbreakers to be more desirable in warband play would be huge. Ironbreakers are one of Order's hidden strengths imo. There are so many of them in comparison to Blackguards whom are rarely seem. If they were desirable in warbands I think a lot more people would play them, t...
- Tue May 05, 2020 1:32 pm
- Forum: General Discussion
- Topic: Debate about why Order is how it is.
- Replies: 681
- Views: 195230
Re: Debate about why Order is how it is.
It's not just the tanks, there is other factors in play that make the Order frontline unappealing. Slayers are big babies swinging their rattles around and whatever piece of armor you equip it still looks like you just created the character at level 1. Witch Hunters are decent however Witch Elves re...
- Sat May 02, 2020 4:55 am
- Forum: General Discussion
- Topic: new invader farming
- Replies: 123
- Views: 35246
Re: new invader farming
The biggest issue with RvR is the reward system effectively creating an incentive for you to throw or not engage with RvR. This change was an attempt to address this problem however because defending the last zones before fort is the only incentive in RvR currently for players as the bottleneck of t...