Search found 59 matches

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by chovudal
Tue Feb 03, 2026 7:57 am
Forum: General Discussion
Topic: WE and WHs changes made the game booring any fixes?
Replies: 30
Views: 2401

Re: WE and WHs changes made the game booring any fixes?


WH and WE are currently way overactive because of the patch yes. But that is always the case after patches. But there is one point to it that hurts allot. And that is the one sided change on WH and WE after the patch. WE right now is melting full souv Tanks like never before. Way to much armor ...
by chovudal
Fri Dec 19, 2025 4:26 pm
Forum: Empire
Topic: So the WH changes seem pretty busted
Replies: 49
Views: 7154

Re: So the WH changes seem pretty busted

biggest inconsistency is, that WH doesnt have any mobility anymore, no charge, no speed buff, no jump except u skill seal or tactic, which is pretty useless - but WE is so much more mobile with shadow leap and 45ft, while WH shots have 30 ft and they arent comparable at all, since less impact
by chovudal
Thu Dec 18, 2025 5:22 pm
Forum: Changelogs
Topic: Patch Notes 18/12/2025
Replies: 197
Views: 30197

Re: Patch Notes 18/12/2025

the one and only question is: why does the WE have still one more coreskill: shadow leap? 13 vs 12 coreskills?
by chovudal
Wed Dec 17, 2025 3:16 pm
Forum: General Discussion
Topic: A reflection on stealth classes
Replies: 120
Views: 24892

Re: A reflection on stealth classes

only source seems to be the testserver, but its still down, I would like to see more info, too
by chovudal
Fri Oct 24, 2025 9:26 am
Forum: Suggestions & Feedback
Topic: 1h30 Realm Lockout Is Hurting the Game, Not Helping It
Replies: 25
Views: 16930

Re: 1h30 Realm Lockout Is Hurting the Game, Not Helping It

I think that's complete nonsense, but in my opinion, delete the timer and give people a reward for choosing a side, for example, 1 week gives 100g or 50 crests, and after 4 weeks, the reward could also increase (aegis or more crests).
A reward system is always better than prohibitions.
by chovudal
Tue Apr 30, 2024 11:51 am
Forum: Development Discussions
Topic: [PTS] Patch Notes 29/04/2024
Replies: 112
Views: 81653

Re: PTS Patch Notes 29/04/2024

even in tank-patch engineers got nerfed...(aoe radius)
proc changes are quite useless, because tangling wire and hollow points are never ever used by engis

Im exited to see, what an engi is able to do at the end
by chovudal
Sat Dec 23, 2023 10:08 am
Forum: Changelogs
Topic: Patch Notes 22/12/2023
Replies: 68
Views: 75363

Re: Patch Notes 22/12/2023


Funny that order had to live with that stupid mara and choppa pulls for ages and then order starts pulling with engis -> instant nerf down. LOOOL.

You could at least give them something in return. Like a passive 15% armor pierce for their guns or a toggle to switch bullet damage to magical damage ...
by chovudal
Tue Nov 28, 2023 10:41 am
Forum: News
Topic: The Ability System Rewrite and Provisional Patch Notes
Replies: 389
Views: 282507

Re: The Ability System Rewrite and Provisional Patch Notes


Question regarding engineers friction burn turned into melee attack: will ballistic skill provide parry strike through for it then?
I guess it will be parried by everyone and his dog otherwise.


I read it like this: it uses Ballistic, but counts as melee with Parry counter - so Parry ...
by chovudal
Tue Oct 31, 2023 1:25 pm
Forum: General Discussion
Topic: remove surrender or add penalty
Replies: 86
Views: 37368

Re: remove surrender or add penalty



Just change the queue at all,
Separate group from solo queue as other games do or improve matchmaking to 2-2-2 at least, and players will fight. Wasting time w/o e.g. healers vs premade will always result in leaving.
Making event sc -solo queue only- would improve a lot, but these points arent ...
by chovudal
Tue Oct 31, 2023 9:06 am
Forum: General Discussion
Topic: remove surrender or add penalty
Replies: 86
Views: 37368

Re: remove surrender or add penalty

Just change the queue at all,
Separate group from solo queue as other games do or improve matchmaking to 2-2-2 at least, and players will fight. Wasting time w/o e.g. healers vs premade will always result in leaving.
Making event sc -solo queue only- would improve a lot, but these points arent new ...