Search found 17 matches
- Mon Sep 05, 2022 5:00 am
- Forum: Addons
- Topic: [Addon] Scenario Alerter
- Replies: 43
- Views: 43494
Re: [Addon] Scenario Alerter
This mod isn't showing up on the mod list even on a new account with no other mods. I've used it for years before taking a break a few months ago. I've also tried the older version on indrinths website. Does anyone have it working, particularly with elvui?
- Tue Oct 27, 2015 2:55 am
- Forum: General Discussion
- Topic: Patch Notes??
- Replies: 6
- Views: 3300
Re: Patch Notes??
I've sort of learned to play around certain bugs. Knowing when certain ones are fixed may help some people.Azarael wrote:I post notes only when new features or notable changes have been added. If there are no notes, the patch was for bugfixing.
- Mon Oct 19, 2015 1:22 am
- Forum: Game support
- Topic: Wounds from reknown doesn't work in scenarios
- Replies: 3
- Views: 1655
Re: Wounds from reknown doesn't work in scenarios
Ahh thanks for the link that is very useful. It is really hard to see if wounds or toughness actually factors in while in a scenario.
- Sun Oct 18, 2015 7:45 am
- Forum: Game support
- Topic: Wounds from reknown doesn't work in scenarios
- Replies: 3
- Views: 1655
Wounds from reknown doesn't work in scenarios
When you spend your reknown points on wounds it I know you have to relog for it to calculate. But even after i relog, it works fine everywhere else but scenarios. My health actually goes down. For example, on my lvl 10 AM i have 180 wounds while in the scenario, but my hp is only 1600. If some of ...
- Sun Oct 11, 2015 7:12 pm
- Forum: Addons
- Topic: Nerfed buttons
- Replies: 311
- Views: 109351
Re: Nerfed buttons
Out of curiosity What you hope to gain from droping NB and how will it improve Warhammer? I really love that noone has bothered to answer this question yet ;) We already have. They are saying it removes the benefit of skill by having the addon play the game for you. Therefore making the competitive ...
- Sun Oct 11, 2015 2:51 am
- Forum: Addons
- Topic: Nerfed buttons
- Replies: 311
- Views: 109351
Re: Nerfed buttons
I started using NB during the last year and a half of the live game, because I have HAVS (basically severe nerve damage in my hands from using power tools on a daily basis over the past 22 years), and prolonged play caused a lot of pain. I don't use it to automate my game completely but rather to ...
- Sun Oct 11, 2015 2:33 am
- Forum: Addons
- Topic: Nerfed buttons
- Replies: 311
- Views: 109351
Re: Nerfed buttons
We know what NB does, why do you keep repeating the claim that we don't understand it? Most of us have played the game for multiple years, you know. We're well aware of what the mod can accomplish. Not that "you can't knock it unless you've tried it" isn't a bad argument to begin with, by the way ...
- Sun Oct 11, 2015 1:43 am
- Forum: Addons
- Topic: Nerfed buttons
- Replies: 311
- Views: 109351
Re: Nerfed buttons
Those mods you listed make it easier to see things, xavra42, and there's nothing wrong with improving the game interface in the way these mods do. They do not automate gameplay in the way that NB can do. Ok man you're not reading my posts. I answered why I use NB and I've been fair and admitted ...
- Sun Oct 11, 2015 1:21 am
- Forum: Addons
- Topic: Nerfed buttons
- Replies: 311
- Views: 109351
Re: Nerfed buttons
I wasn't sidestepping, I was trying to get to the core of the argument. You said "I think anything that helps automate abilities, reduces dexterity required and eliminates/reduces decision making under pressure as too much of an aid "cheating". " I just told you how 2 of the addons give you an ...
- Sun Oct 11, 2015 1:15 am
- Forum: Addons
- Topic: Nerfed buttons
- Replies: 311
- Views: 109351
Re: Nerfed buttons
Those mods you listed make it easier to see things, xavra42, and there's nothing wrong with improving the game interface in the way these mods do. They do not automate gameplay in the way that NB can do. Ok man you're not reading my posts. I answered why I use NB and I've been fair and admitted ...