Search found 11 matches
- Mon Jan 16, 2017 7:52 am
- Forum: High Elves
- Topic: [Shadow Warrior] Ideal Rank 40 Stats
- Replies: 5
- Views: 4822
[Shadow Warrior] Ideal Rank 40 Stats
Curious what everyone's opinion is on what the ideal stats should be for a Skirmish / Scout builds at rank 40 with no pots or buffs, just gear. I am thinking the following would be a good baseline... Ballistic Skill - ~1100 (Soft Cap @ 1050) Weapon Skill - 500 to 550? Wounds - 600+ (For above 6k HP ...
- Sun Feb 21, 2016 7:04 am
- Forum: Game support
- Topic: Critical Success on Purple Int Fragment = Blue Talisman???
- Replies: 0
- Views: 937
Critical Success on Purple Int Fragment = Blue Talisman???
I got a 175 purple in fragment from salvaging an item and used the following to make a talisman... lvl 1 container lvl 175 purple int fragment lvl 200 flawless gold essence lvl 200 forgotten soliders insignia curio lvl 175 singing essence I was "lucky" and got a critical success and got a potent ...
- Wed Jan 27, 2016 5:07 pm
- Forum: Game support
- Topic: Altdorf 35+ mobs not attackable / salvage anymore
- Replies: 13
- Views: 4455
Re: Altdorf 35+ mobs not attackable / salvage anymore
The feathered acolytes are still level 23, maybe a database sync needs to happen with the production server. As an idea, since the acolytes are intended to be lvl 39-40 mobs and are slightly hard to find and in a cramped fighting area. Can we add some 35 / 36 mobs in more of an open area, I noticed ...
- Sun Jan 24, 2016 4:15 pm
- Forum: Game support
- Topic: Altdorf 35+ mobs not attackable / salvage anymore
- Replies: 13
- Views: 4455
Re: Altdorf 35+ mobs not attackable / salvage anymore
My rationale was one of "oh, NPCs that are supposed to be friendly to us are killing us in our own capital, what the bloody ****?!" They weren't removed, they were simply made friendly since they're supposed to be. This makes sense as they are supposed to be. What part of the economy is most ...
- Sat Jan 23, 2016 10:02 pm
- Forum: Game support
- Topic: Altdorf 35+ mobs not attackable / salvage anymore
- Replies: 13
- Views: 4455
Re: Altdorf 35+ mobs not attackable / salvage anymore
Is this the expected behavior?
What was the rational in removing 35+ mobs on Order side? The talisman economy on Order has been greatly affected by this.
Seems like to me that this change has not affected the Destruction side talisman economy.
What was the rational in removing 35+ mobs on Order side? The talisman economy on Order has been greatly affected by this.
Seems like to me that this change has not affected the Destruction side talisman economy.
- Sat Jan 23, 2016 2:12 am
- Forum: General Discussion
- Topic: 35+ mobs to farm (salvage) - Order
- Replies: 0
- Views: 1189
35+ mobs to farm (salvage) - Order
Are there any new areas to farm 35+ mobs on the Order side? Ever since they made the mobs in Altdorf friendly I have not been able to find any.
I tried both the wolf den and dryad lair in Nordland and Norsca with no luck.
Thanks.
I tried both the wolf den and dryad lair in Nordland and Norsca with no luck.
Thanks.
- Sat Jan 23, 2016 2:06 am
- Forum: Game support
- Topic: Altdorf 35+ mobs not attackable / salvage anymore
- Replies: 13
- Views: 4455
Altdorf 35+ mobs not attackable / salvage anymore
Hi,
Seems like the patch on Jan 20th 2016 made this change, but it was mentioned no where in the change logs (that I could see).
Curious as to why this was changed for Altdorf only? In Inevitable City is still able to kill 35+ mobs and scavenge them no problem.
Thanks.
Seems like the patch on Jan 20th 2016 made this change, but it was mentioned no where in the change logs (that I could see).
Curious as to why this was changed for Altdorf only? In Inevitable City is still able to kill 35+ mobs and scavenge them no problem.
Thanks.
- Sun Jan 17, 2016 8:32 pm
- Forum: Game support
- Topic: Auction Cancelled - When Posting Items For Sale
- Replies: 1
- Views: 1207
Auction Cancelled - When Posting Items For Sale
I have been trying to put items on the Auction House for sale.
Seems like others and my guild members are not having a similar issue. Is there a limit on how many items you can put on the Auction House?
Screenshot of the message after trying to post... http://imgur.com/z4BXBPz
Thanks.
Seems like others and my guild members are not having a similar issue. Is there a limit on how many items you can put on the Auction House?
Screenshot of the message after trying to post... http://imgur.com/z4BXBPz
Thanks.
- Sun Jan 17, 2016 7:57 pm
- Forum: Game support
- Topic: Inevitable City Jump Quest (The pie is NOT a lie)
- Replies: 3
- Views: 1821
Re: Inevitable City Jump Quest (The pie is a lie)
Jumping to the platforms is pretty easy, its just the 3 or 4 that is slightly glitched ones near the top makes it annoying.
Okay thanks for the help!
Okay thanks for the help!
- Sun Jan 17, 2016 7:49 pm
- Forum: Game support
- Topic: Inevitable City Jump Quest (The pie is NOT a lie)
- Replies: 3
- Views: 1821
Inevitable City Jump Quest (The pie is NOT a lie)
This has been completed, please ignore this post. --- After hours of trying I finally got to the top of the jump quest and to my delicious pie!... Then server restarts and I spawn back at the flight path spawn... Any way of still getting credit? Screenshot of my success here - http://imgur.com ...