Search found 80 matches
- Fri May 24, 2024 11:56 am
- Forum: Suggestions & Feedback
- Topic: Critique on the current state from a veteran player.
- Replies: 75
- Views: 23524
Re: Critique on the current state from a veteran player.
Healers are durable in plenty of games. The cleric is the defacto dnd healer and wears plate armor. Wow healers are also very durable wow PvP is literally chasing resto druids around pillars and battlegrounds for 30 minutes and paladins going invincible as everyone else dies. Healers are only ...
- Mon Nov 07, 2022 10:36 pm
- Forum: General Discussion
- Topic: Triumphant Jewelry - A request to reconsider the cost
- Replies: 120
- Views: 23327
Re: Triumphant Jewelry - A request to reconsider the cost
Please add a quest to get triumphant emblems from kill/win quest in scenario as well as ranked.
- Sun Nov 06, 2022 11:24 pm
- Forum: General Discussion
- Topic: Ideal group?
- Replies: 20
- Views: 4168
Re: Ideal group?
Hello the ideal strongest group is 2 tanks 2 dps and 2 healers. With 5 people you will be short either a tank, a dps, or a healer. If you only have 1 tank make it a knight or Chosen. Resist aura is pretty big especially early game where range casters are dominant. Warrior Priest/DoK is probably the ...
- Fri Nov 04, 2022 7:24 am
- Forum: Dwarfs
- Topic: Ironbreaker settings and balancing
- Replies: 8
- Views: 2791
Re: Ironbreaker settings and balancing
I would do some light tank re balancing personally. Make the non knight/chosen tanks buffs more reliable and easier to keep up. Making buffs/debuffs more impactful/longer duration/affect the group with better uptime and cast faster. Iron Breaker: Buff and debuff skills that do no damage like ...
- Sat Oct 29, 2022 5:48 pm
- Forum: Suggestions & Feedback
- Topic: Surrender
- Replies: 94
- Views: 19313
Re: Surrender
Can we get .surrender changed, it was a neat idea at first, now it is just being over used. Giving bad players an easy way out instead of improving is not good for the community as a whole. Making only players rr80+ able to start a surrender would fix it, thanks. Surrender is to prevent prolonging ...
- Wed Oct 26, 2022 7:44 pm
- Forum: Greenskins
- Topic: Gombling's MSH compendium
- Replies: 15
- Views: 6055
Re: Gombling's MSH compendium
Another great guide. 4) Melee Squig Herder in midtier (level 1-39) Unfortunately MSH is not a very functional leveling spec, due to the late unlocks in your core abilities and tactics. My experience has been that MSH is quite strong in mid tier scenarios as soon as you get squig leap and really ...
- Wed Oct 26, 2022 6:22 pm
- Forum: High Elves
- Topic: [SW] needs luv
- Replies: 20
- Views: 8235
Re: [SW] needs luv
Geared ASW is great for 6man, roaming, scenarios, up to 24 man city as a 1 of 24 class and not a class that is stacked. Everyone mocks ASW until you got a geared one on you crit exposing and stealing your initiative and then you get blown up by big elf crit numbers. Why i stated ''small scale ...
- Wed Oct 26, 2022 10:40 am
- Forum: High Elves
- Topic: [SW] needs luv
- Replies: 20
- Views: 8235
Re: [SW] needs luv
Assault Shadow is only viable for small scale roaming, hence it is a niche spec with weak AoE damage which dooms it (Sweeping Slash might as well not exist). Skirmish spec is the AoE tree but even fully specced into it remains the weakest of the bunch accross all aoe dps classes in the game ...
- Wed Oct 26, 2022 4:33 am
- Forum: High Elves
- Topic: [SW] needs luv
- Replies: 20
- Views: 8235
Re: [SW] needs luv
Seems like Shadow Warrior performs well with high end gear and renown level. And somewhat below average at the lower end and while leveling before you can get max mainstat + weaponskill together and survivability to jump in. Perhaps due to ASW being an rr70+ enabled build. Maybe the tree should be ...
- Thu Oct 20, 2022 7:29 am
- Forum: General Discussion
- Topic: SC queueing is working as intended and driving players away?
- Replies: 100
- Views: 18056
Re: SC queueing is working as intended and driving players away?
Gear/renown Disparity is main issue with t4 scenarios that I see. You can usually tell the outcome of a scenario just by inspecting people. If you don't see near Sov level of gear and people potted around you, expect a quick loss, regardless of player skill levels/coordination. The issues that exist ...