yes it isSapblatter wrote: ↑Wed Apr 16, 2025 3:20 pmLooks like auto mark but maybe slightly modifiedRORquest wrote: ↑Tue Apr 15, 2025 9:24 pm anyone know which addon this is that lets you see class icons ? thanks
https://imgur.com/a/81FNeGc
Search found 46 matches
- Thu Apr 17, 2025 6:25 pm
- Forum: Addons
- Topic: [UI Pack] FiskgjuseUi
- Replies: 48
- Views: 48669
Re: [UI Pack] FiskgjuseUi
- Sun Feb 02, 2025 11:48 am
- Forum: Suggestions & Feedback
- Topic: Overall feedback and how to Improve current iteration of RoR
- Replies: 47
- Views: 13677
Re: Overall feedback and how to Improve current iteration of RoR
As for the rest of your message, I’m not sure why, but it gives me the impression that my previous statement may have triggered an overly emotional reaction. If there’s an issue that needs clarification, feel free to PM me via Discord because as far as I can recall you were very eager to join v6 a y ...
- Sat Feb 01, 2025 6:31 pm
- Forum: Suggestions & Feedback
- Topic: Overall feedback and how to Improve current iteration of RoR
- Replies: 47
- Views: 13677
Re: Overall feedback and how to Improve current iteration of RoR
I do think morale damage should be rework way higher than it currently is, it will benefit the game by a lot. Something around 6-8k morale damage. The game is based around morale in every aspect of the game it doesn't matter if you like it or not. It was part of the only tool for smaller number to ...
- Sat Nov 23, 2024 9:21 am
- Forum: Addons
- Topic: [UI Pack] FiskgjuseUi
- Replies: 48
- Views: 48669
- Thu Sep 19, 2024 4:57 pm
- Forum: Dwarfs
- Topic: [SL] why so unpopular?
- Replies: 174
- Views: 57563
Re: [SL] why so unpopular?
Slayer is fine. It has been debug and slightly nerf from SC spec with being absurdly good on both ST and Aoe and that's about it. Rampage change make it just better at some situation and remove the only big issue of this spell pre-nerf being a bit to strong for funnel situation. So overall a good ...
- Thu Sep 19, 2024 4:52 pm
- Forum: Addons
- Topic: [UI Pack] FiskgjuseUi
- Replies: 48
- Views: 48669
Re: [UI Pack] FiskgjuseUi
Recommending this UI for the community for new or veteran player.
Atleast you gonna have everything "important" track with buffhead/Aura/Enemy, you just have to learn the icon.
Atleast you gonna have everything "important" track with buffhead/Aura/Enemy, you just have to learn the icon.
- Tue Aug 06, 2024 2:54 pm
- Forum: General Discussion
- Topic: Lots of Numbers: Twilight's Tide Event Scenarios
- Replies: 116
- Views: 32063
Re: Lots of Numbers: Twilight's Tide Event Scenarios
My suggestion would be: - either reduce the allowed group size for scenarios to 3 (that's basically half of a 2/2/2 comp) to have more mixing of them or - get rid of groups in scenarios and discordant overall. No more queuing as group. Then add automated comp building like you did for ranked ...
- Wed Sep 01, 2021 12:57 pm
- Forum: Order
- Topic: [NGE] Order/Destro 6-12 man
- Replies: 28
- Views: 19028
Re: [NGE] Destro/Order 6 man
Up !
We're looking for one more player. (Most likely DPS spot - Tank is fine aswell).
We're looking for one more player. (Most likely DPS spot - Tank is fine aswell).
- Fri Mar 26, 2021 5:55 pm
- Forum: Order
- Topic: [NGE] Order/Destro 6-12 man
- Replies: 28
- Views: 19028
- Wed Dec 16, 2020 3:15 pm
- Forum: General Discussion
- Topic: Total lack of WH versatility
- Replies: 185
- Views: 41828
Re: Total lack of WH versatility
WH has a bit of Versatility and are not completly useless in a WB. It has spec playable on different situation like most of the class. I think WH/WE lack of mobility mostly (60sec Vanish/charge sharable CD ? compare to other dps with 30sec charge). Those kind of Archetype are usually mobile and high ...