Search found 24 matches

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by Sy1ver
Tue Oct 25, 2016 8:27 pm
Forum: Implemented
Topic: [Implemented] Group cleansing.
Replies: 129
Views: 44659

Re: Group cleansing.

I actually don't think that game is broken. The game is somehow balanced in current state, we have a both sides playable melee setups with completele different base. That's why i asking about reason of changes. I agreed about broken healers balance, but when im reading about group cleanse it seems ...
by Sy1ver
Tue Oct 25, 2016 7:18 pm
Forum: Implemented
Topic: [Implemented] Group cleansing.
Replies: 129
Views: 44659

Re: Group cleansing.

I see no point in making changes if you dont have a complete vision of final gamplay. Discussion on isolated changes in this case is pointless because i can bring 10 spots which will be broken after. So IMO the best way is to one step back and define the simple major goal like "I want to make every ...
by Sy1ver
Tue Oct 25, 2016 5:12 pm
Forum: Implemented
Topic: [Implemented] Group cleansing.
Replies: 129
Views: 44659

Re: Group cleansing.

Nerfing group cleanse on WP/DOK will mostly benefit BW/Sorc and Slayers. This mostly benefit order. Slayers because of ID\SL. This will throw WE out of 6v6 setups as one damaging ability class. Mara\Choppo will get huge dps drop as well. You also have to pick at least one mara to get one decent ...
by Sy1ver
Tue Oct 25, 2016 4:22 pm
Forum: Implemented
Topic: [Implemented] Group cleansing.
Replies: 129
Views: 44659

Re: Group cleansing.

I have to ask what is the purpose of suggested changes? To make life of dok\wp harder?
by Sy1ver
Sat Oct 15, 2016 10:17 pm
Forum: Closed Topics
Topic: [Implementation Feedback] A suggestion for a Throwing Dagger/Snap Shot change.
Replies: 111
Views: 81958

Re: A suggestion for a Throwing Dagger/Snap Shot change.

First of all this topic and other similar about game balance requires understanding game mechanics and wide over classes experience. Just to stop 10 pages of explaining it on every "Lets change X, im sure nothing bad will happen" comment. IMO best way to make it productive write a big article about ...
by Sy1ver
Sat Oct 15, 2016 1:33 am
Forum: Closed Topics
Topic: [Implementation Feedback] A suggestion for a Throwing Dagger/Snap Shot change.
Replies: 111
Views: 81958

Re: A suggestion for a Throwing Dagger/Snap Shot change.

How about you dont put your own spin on other peoples words and stick to your own, we dont omit abilities because another class has access to them and likewise classes are not balanced according to things other classes/archetypes have access to. If you want to discuss about major game changes you ...
by Sy1ver
Sat Oct 15, 2016 12:36 am
Forum: Closed Topics
Topic: [Implementation Feedback] A suggestion for a Throwing Dagger/Snap Shot change.
Replies: 111
Views: 81958

Re: A suggestion for a Throwing Dagger/Snap Shot change.

Ok. This is pretty simple. Where is the problem exactly? Im reading "Buff WE \ WH ranged snare" with real context "i want punish kiters". Let me explain. Is WE need ranged snare in 6v6? - No. 6v6 is about melee trains. You have stealth for ranged setups anyway. So we are talking about 1v1 (low scale ...
by Sy1ver
Tue Mar 15, 2016 4:47 pm
Forum: General Discussion
Topic: How to become pro skilled leet pwnzor
Replies: 8
Views: 2874

Re: How to become pro skilled leet pwnzor

inbefore: Post about damage reducion on effects stack
by Sy1ver
Thu Oct 01, 2015 9:49 am
Forum: Suggestions & Feedback
Topic: Idea, How can improve keep fights?
Replies: 18
Views: 4675

Re: Idea, How can improve keep fights?

Like this idea. Could solve problem with boring ZvZ 30min door fights with high amount of players.