Idea, How can improve keep fights?

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mirrorblade
Posts: 95

Idea, How can improve keep fights?

Post#1 » Mon Sep 28, 2015 12:06 pm

Hi all!

sry my english is not the best!

Tank wall had a good mechanic, but this is a problem too!

My idea: If you can implement a catapult which can drop, or shot a party(6 ppl) straight ahaed in/on the keep.

I would like see flying orcs! This will be fun :lol:

Any other idea?

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Tiggo
Former Staff
Posts: 1948

Re: Idea, How can improve keep fights?

Post#2 » Mon Sep 28, 2015 12:29 pm

this is not your idea but mythics some years ago!

and no to that on my opinion.

IMHO even the second ramp destroyed lots of the warhammer feeling ... keeps WERE takeable without it but you had to coordinate your attack and morales etc. it actually required skill to dismantle the shield wall and not only the more aoe wins...

but first of all: devs need to be able to fix the lag, or coordinated keep takes will never be possible. (and thats why warhammer failed in the first place...)
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
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navis
Posts: 784

Re: Idea, How can improve keep fights?

Post#3 » Wed Sep 30, 2015 9:54 pm

mirrorblade wrote:Hi all!

sry my english is not the best!

Tank wall had a good mechanic, but this is a problem too!

My idea: If you can implement a catapult which can drop, or shot a party(6 ppl) straight ahaed in/on the keep.

I would like see flying orcs! This will be fun :lol:

Any other idea?
this is a awesome idea which could be also used in forts :))) lull.
anyways I think they should make one :)
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Penril
Posts: 4441

Re: Idea, How can improve keep fights?

Post#4 » Wed Sep 30, 2015 10:07 pm

Rat ogres were able to throw people to keeps. Give that skill to BOs and SMs :P

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Jezz08
Posts: 86

Re: Idea, How can improve keep fights?

Post#5 » Thu Oct 01, 2015 2:26 am

Penril wrote:Rat ogres were able to throw people to keeps. Give that skill to BOs and SMs :P


+100000 :lol: :mrgreen:
"Look at all my RR100s!" " It's the rr100 brigade" 10/5/2015 Azarael
"Fix the game"

"Can people who are not knowledgeable about live Warhammer not make idiotic ideas " 11/7/2015 Azarael

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Razid1987
Posts: 1295

Re: Idea, How can improve keep fights?

Post#6 » Thu Oct 01, 2015 5:50 am

Someone saw the trailer...

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punkindonuts
Posts: 26

Re: Idea, How can improve keep fights?

Post#7 » Thu Oct 01, 2015 6:41 am

Or the devs could get lockpick working for the MDPS so they can get in via the postern door.

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Vilhelmina
Posts: 304
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Re: Idea, How can improve keep fights?

Post#8 » Thu Oct 01, 2015 7:57 am

Penril wrote:Rat ogres were able to throw people to keeps. Give that skill to BOs and SMs :P
Now that... is a cunningly awesome idea. :o :shock: :D :lol:

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Sy1ver
Posts: 24

Re: Idea, How can improve keep fights?

Post#9 » Thu Oct 01, 2015 9:49 am

Like this idea. Could solve problem with boring ZvZ 30min door fights with high amount of players.
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mirrorblade
Posts: 95

Re: Idea, How can improve keep fights?

Post#10 » Thu Oct 01, 2015 9:50 am

only 1 problem
1 target too easy target, so if a party (or x ppl) moved ("fly") will better.

Or all tanks get an ability throw people

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