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Mind killer cleanese are you serious?

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CyunUnderis
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Re: Mind killer cleanese are you serious?

Post#11 » Sat May 11, 2024 3:40 pm

Omegus wrote: Sat May 11, 2024 2:27 pm Is Mind Killer the only stacking skill where cleanse only removes 1 stack? I am trying to determine if just Mind Killer is doing something weird or if all stacking debuffs work like this.
No, since Ability Rework, every skills that stacks (so Mind Killer, Blazing Blade, Pulverizing Strike, Rend, ...) are cleansed one by one. I can confirm it.

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Nameless
Posts: 1159

Re: Mind killer cleanese are you serious?

Post#12 » Sat May 11, 2024 3:49 pm

Didnt tested now but before new abilities patch and on live version aswell by 1 cleanse you remove the whole stack.
If it is not working like that it is bugged and just report it so they fixed it.
Mostly harmless

K8P & Norn - guild Orz

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Aluviya
Posts: 147

Re: Mind killer cleanese are you serious?

Post#13 » Sat May 11, 2024 3:54 pm

CyunUnderis wrote: Sat May 11, 2024 3:40 pm
Omegus wrote: Sat May 11, 2024 2:27 pm Is Mind Killer the only stacking skill where cleanse only removes 1 stack? I am trying to determine if just Mind Killer is doing something weird or if all stacking debuffs work like this.
No, since Ability Rework, every skills that stacks (so Mind Killer, Blazing Blade, Pulverizing Strike, Rend, ...) are cleansed one by one. I can confirm it.
On skills that could be stacked it always was the case that you could remove the entire stack (of 1 player). Otherwise they would be far too superior if one would have to invest a 5 secs CD cleanse vs. skills that have no CD like Envenomed Blade or Mind Killer

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Bozzax
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Re: Mind killer cleanese are you serious?

Post#14 » Sat May 11, 2024 5:35 pm

More or less every x3 ability is subpar. Delayed damage or 120 debuff for 3 gcds The fact that x3 could be clnsed in one pop always made them …….t

An BG spamming MK is most likely the least beneficial gcds they use for their group
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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CyunUnderis
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Re: Mind killer cleanese are you serious?

Post#15 » Sat May 11, 2024 9:07 pm

Aluviya wrote: Sat May 11, 2024 3:54 pm
CyunUnderis wrote: Sat May 11, 2024 3:40 pm
Omegus wrote: Sat May 11, 2024 2:27 pm Is Mind Killer the only stacking skill where cleanse only removes 1 stack? I am trying to determine if just Mind Killer is doing something weird or if all stacking debuffs work like this.
No, since Ability Rework, every skills that stacks (so Mind Killer, Blazing Blade, Pulverizing Strike, Rend, ...) are cleansed one by one. I can confirm it.
On skills that could be stacked it always was the case that you could remove the entire stack (of 1 player). Otherwise they would be far too superior if one would have to invest a 5 secs CD cleanse vs. skills that have no CD like Envenomed Blade or Mind Killer
I know and I agree with you : before AR, one cleanse removes the stacks. But right now, this is not the case for every ability that stacks.

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CyunUnderis
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Re: Mind killer cleanese are you serious?

Post#16 » Sat May 11, 2024 9:09 pm

Bozzax wrote: Sat May 11, 2024 5:35 pm More or less every x3 ability is subpar. Delayed damage or 120 debuff for 3 gcds The fact that x3 could be clnsed in one pop always made them …….t

An BG spamming MK is most likely the least beneficial gcds they use for their group
No, applying 3 stacks of outgoing heal debuff on a healer is clearly stronger than you think. Of course, it depends the context, but using a free or 2 GCD for it is worth it.

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HammerGuy
Posts: 85

Re: Mind killer cleanese are you serious?

Post#17 » Sat May 11, 2024 9:38 pm

I'd focus on making cleanse more useful before worrying about it taking off multiple stacks of one debuff.

Cleanse will only remove one debuff every 5 seconds. It rarely takes off anything that useful, or at the very least you're not able to control what it removes. It could remove a pitiful dot with 1 second left to tic or it could remove a heal debuff which most people bury under a bunch of other dots and debuffs.

Even if someone is using a cooldown reducer for your group and you spam cleanse you'll be busy not healing. And once the cooldown reducer is over there will be a bunch of dots and debuffs back on your group.

The tactic to make cleanse a group effect isn't that great. Sure you remove up to seven dots or debuffs at once, but it still suffers from the previously mentioned problems.

Cleanse should be changed to remove every dot and debuff from the friendly and have a 30 second cooldown. Keep the tactic that makes it a group effect. That would solve the issue of multiple stacks of one debuff and make cleanse more than just a filler between heals.

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Omegus
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Re: Mind killer cleanese are you serious?

Post#18 » Sat May 11, 2024 9:43 pm

Aluviya wrote: Sat May 11, 2024 3:38 pm
Omegus wrote: Sat May 11, 2024 2:27 pm
Mergrim wrote: Sat May 11, 2024 12:52 pm

It's sad that people are surprised that cleanse removed all mind killer debuffs before. Yea i have tested...there is no logic in this skill now. 3stack no cd vs 5sec cleanse when you had a lot other dots to clenese...1smart bg and whole enemy team is -50% heal 80-90% time.Was in sc with Am that had outgoin heal debuff 95% uptime on him.
This is so broken and should be instantly fixed, not in balance patch in future...
Is Mind Killer the only stacking skill where cleanse only removes 1 stack? I am trying to determine if just Mind Killer is doing something weird or if all stacking debuffs work like this.
No, there are others skills like Envenomed Blade (WE) stacks (3x) that you could remove with 1 cleanse.
siglade wrote: Sat May 11, 2024 3:29 pm
Mergrim wrote: Sat May 11, 2024 9:06 am Are you changing how cleansing works and leaving the mind killer BG as it is?

Mind Killer- no CD, stack 3 times, 50% outgoin heal debuff with tactic. Almost imposible to cleanse.

Meanwhile IB Inspiring Attack-5sec cd, not stack, 50% outgoin heal debuff with tactic.
How long has this situation existed?
You're just hammering another nail into the coffin. One step forward and 10 back.

The cleanse should cleanse the entire stack of mind killer.
It's working as intended, cleanse only remove one stack of debuff/dot stacking up to three times since ability rework. Soul Killer tactic might need a review from the balance team, feel free to wrote one.
I highly doubt the way it current is, is intended. It's way too strong for the investment done. After all we are talking about an outgoing healdebuff that last 20 secs and that requires an investment of 8 Masterypoints, has no cooldown, a stackable willpower debuff component, on a Tank class. WL needs to invest here 14 Mastery points to get the same effect which lasts only 10 secs without the additionall willpower debuff and a cooldown of 10 sec.
"anti-magic class gets easier access to anti-magic tools"

It also takes the Blackguard 3 GCDs to apply a -120 willpower and -120 intel debuff, where-as other tanks apply max-power debuffs almost passively. The only good thing about the ability is the tactic to give it a spammable heal debuff.

Yes, if cleanse is only removing 1 stack then the heal debuff becomes very strong if the blackguard devotes all their GCDs to maintaining multiple stacks on multiple people, but let's not act like the 120 Int/WP debuff for 3 GCDs is something to celebrate... after all, the IB can apply 480 willpower debuff to itself and oath friend at max grudge in a single GCD.

Cleanse only removing 1 stack not the whole stack does seem weird though, as AFAIK the stacks are considered the same curse/hex/etc just with increased scaling?
Zomega: RR8x Zealot

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Faction69
Posts: 50

Re: Mind killer cleanese are you serious?

Post#19 » Sun May 12, 2024 1:43 am

The solution to this isn't to revert cleanse to cleanse the full stack, it's to change the ability to just apply the full debuff with 1 stack and remove the stacking component entirely. A 120 willpower/int debuff on its own is nowhere near powerful enough to merit needing to be stacked, all the stacking component does is provide dispel cover for the outgoing healing debuff component.

By changing the functionality of cleanse back to how it was before instead, you just heavily nerf the already quite weak stacking dot abilities that many classes have.

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Aluviya
Posts: 147

Re: Mind killer cleanese are you serious?

Post#20 » Sun May 12, 2024 1:49 am

Omegus wrote: Sat May 11, 2024 9:43 pm
Aluviya wrote: Sat May 11, 2024 3:38 pm
Omegus wrote: Sat May 11, 2024 2:27 pm

Is Mind Killer the only stacking skill where cleanse only removes 1 stack? I am trying to determine if just Mind Killer is doing something weird or if all stacking debuffs work like this.
No, there are others skills like Envenomed Blade (WE) stacks (3x) that you could remove with 1 cleanse.
siglade wrote: Sat May 11, 2024 3:29 pm

It's working as intended, cleanse only remove one stack of debuff/dot stacking up to three times since ability rework. Soul Killer tactic might need a review from the balance team, feel free to wrote one.
I highly doubt the way it current is, is intended. It's way too strong for the investment done. After all we are talking about an outgoing healdebuff that last 20 secs and that requires an investment of 8 Masterypoints, has no cooldown, a stackable willpower debuff component, on a Tank class. WL needs to invest here 14 Mastery points to get the same effect which lasts only 10 secs without the additionall willpower debuff and a cooldown of 10 sec.
"anti-magic class gets easier access to anti-magic tools"

It also takes the Blackguard 3 GCDs to apply a -120 willpower and -120 intel debuff, where-as other tanks apply max-power debuffs almost passively. The only good thing about the ability is the tactic to give it a spammable heal debuff.

Yes, if cleanse is only removing 1 stack then the heal debuff becomes very strong if the blackguard devotes all their GCDs to maintaining multiple stacks on multiple people, but let's not act like the 120 Int/WP debuff for 3 GCDs is something to celebrate... after all, the IB can apply 480 willpower debuff to itself and oath friend at max grudge in a single GCD.

Cleanse only removing 1 stack not the whole stack does seem weird though, as AFAIK the stacks are considered the same curse/hex/etc just with increased scaling?
The worst part is, especially in small-scale battles like solo ranked, a well-played BG will already cover the debuff, but then they can just overlay the debuff with itself twice. Keep in mind, cleanse has a 5-second cooldown itself, which means that on a triple stacked outgoing heal debuff, a healer will most likely have to endure the entire duration, even if cleanse is used on cooldown.

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