The MMO player base is no longer teens and people in their early twenties doing 18 or 20 hour marathons. Many of us now have kids that need attention, pets that need taken out and letting in, meals to cook. What premade is going to be taking a 10 to fifteen minute break every twenty to thirty minutes?
I am going to be 62 at the end of the month. Should I stop playing because I only play two to three hours a day and take anywhere from four to eight breaks when I do?
REDUCE SC weekend objectives amounts
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Before posting on this forum, be sure to read the Terms of Use
In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
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- Panzerkasper
- Posts: 576
Re: REDUCE SC weekend objectives amounts
Make the SC Event into a Weekly, just like Dungeon or RVR.
Mix up the SC maps in the rotation every week.
Make Players gather influence for SCs played, a bit more for a win, a bit less for a loss.
People have more time to do the event, less stress. No dependency on any objectives. People can play a greater variety of scs and not grind the same one for 3 days straight.
Also, I think this will ease the whole pug vs premade situation.
Mix up the SC maps in the rotation every week.
Make Players gather influence for SCs played, a bit more for a win, a bit less for a loss.
People have more time to do the event, less stress. No dependency on any objectives. People can play a greater variety of scs and not grind the same one for 3 days straight.
Also, I think this will ease the whole pug vs premade situation.

Re: REDUCE SC weekend objectives amounts
This would be fantastic. Especially that you don't need to play some terrible sceanrio over and over all weekend.Panzerkasper wrote: ↑Tue May 06, 2025 1:37 pm Make the SC Event into a Weekly, just like Dungeon or RVR.
Mix up the SC maps in the rotation every week.
Make Players gather influence for SCs played, a bit more for a win, a bit less for a loss.
People have more time to do the event, less stress. No dependency on any objectives. People can play a greater variety of scs and not grind the same one for 3 days straight.
Also, I think this will ease the whole pug vs premade situation.
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