

First of all, thank you for this great event, Sigmartag has always been a highlight for me and many people during the year as one of the better events that interact with RvR and a large amount of players - more events like this are welcome, but variety is important too.
With that said, this year's Sigmartag many of us noticed, and unfortunately were sad about, that the event was largely ignored by the majority of players. I'd wildly guess that 80% of Relic Runs were completely PvE without any attempts to stop them for varying reasons, which I'd like to talk about here.
- Mounting with the Relic is noticeably avoiding many fights done during the event. Both due to reducing the time available to attack, and also because the Relic can just run away from battles. Another post from Ninjagon mentioned this!
- Relic runs starting or happening are still largely unnoticed by most, unless there is a person on the faction online who will make a ruckus about it in T4 chat. The Middle-Screen pop-up certainly helped but many still completely miss the Relic Event from starting.
- The Timer for Relics is still largely confusing. If players are not communicating, or again you don't have a proper warband running the Relic, the timer is usually unknown and there are many decays happening randomly.
The Rewards

The final point I'd like to make, which is a much larger issue, affecting more than just Sigmartag - The Rewards.
I know it sounds silly to mention rewards as an issue, during an event that can give players a stacking Renown Bonus up to +125%, isn't it? I thought so as well, until I talked with a lot of players.
Most of them told me that they don't care about Renown, as Renown is not the main bottleneck when it comes to the progression of your characters, but War Crests - and so while it's cool to get the Renown bonuses, you don't really get any closer to being able to buy your BIS.
Since progression has been a topic of many opinions over the years, I understand this is not an easy thing to fix - but these events that are meant to be super fun and engaging for players are starting to no longer draw in the crowd that they used to, and perhaps events should also start to split the rewards they give between Renown Points and War Crests both, to accommodate the reality of RoR - which is that you need both lots of RR and War Crests, the latter being the bigger grind.
Regardless of what changes will be done, if any at all, I hope the rewards will be looked at to determine what would encourage more players to care about joining these events again for the epic battles they used to create in prior years.
WAAAGH!