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Alternate LV set for tanks that don't use weapon skill

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Illuminati
Posts: 341

Re: Alternate LV set for tanks that don't use weapon skill

Post#31 » Fri Aug 22, 2025 4:43 pm

Sinisterror wrote: Fri Aug 22, 2025 2:04 pm If you decide to do Universal Setbonuses you should really make them UNIVERSAL then... Like for example offensive Tank Darkpromise where every set bonus is "Nice" not "Wtf" or "Meh"

2 piece - 75str
3 piece - 5% Crit
4 piece - On Hit: 10% chance to Taunt Target(Aggravation)
5 piece - 120 Melee Power
6 piece - On hit: 10% chance to increase your critical hit rate by 9% and critical dmg by 18%

These Offensive Tank Darkpromise set bonuses would make UNIVERSAL sense.
Those are nice and would be great.
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Sinisterror
Posts: 1167

Re: Alternate LV set for tanks that don't use weapon skill

Post#32 » Tue Aug 26, 2025 6:39 am

Illuminati wrote: Fri Aug 22, 2025 4:43 pm
Sinisterror wrote: Fri Aug 22, 2025 2:04 pm If you decide to do Universal Setbonuses you should really make them UNIVERSAL then... Like for example offensive Tank Darkpromise where every set bonus is "Nice" not "Wtf" or "Meh"

2 piece - 75str
3 piece - 5% Crit
4 piece - On Hit: 10% chance to Taunt Target(Aggravation)
5 piece - 120 Melee Power
6 piece - On hit: 10% chance to increase your critical hit rate by 9% and critical dmg by 18%

These Offensive Tank Darkpromise set bonuses would make UNIVERSAL sense.
Those are nice and would be great.
Ty! Im bored so i summoned myself to make up more universal/archetype set bonuses : D I think if you replace 4pc bonus from offensive Darkpromise tank set(my version of it i mean) with 10% chance on hit to debuff 100 iniative and buff your own Ws by 120 it would totally pass for all melee dps, dps wp/dok included. Im a firm believer we need old rr38 wpn procs back as well all tier 4 epic wpn quest procs.

https://imgur.com/a/warhammer-original-glory-3gwL5FQ
https://imgur.com/a/warhammer-online-it ... ck-NY9bkl7
https://imgur.com/a/warhammer-online-ro ... ls-GhRsKk7

Darkpromise 2h Wpn procs that should exist in one wpn and all of these procs should exist in 1h wpns as well, but obviously just one proc in 1h, two procs in 2h.
Clarity-Any Ability:10% chance to reduce the cost of the next ability used within 10 sec to 0 Action Points/On Being hit:10% chance to increase Parry, Dodge, and Disrupt by 8% for 10 seconds.

Tank 2h: On Hit:10% chance to Taunt target/On Being Hit: 10% chance to form a protective barrier that will absorb up to 180 damage over 5 seconds. Also Clarity(or some other Ap buff/proc) And avoidance buff will work just as well the barrier.

Sm/Chosen 2h - Erosion-On Hit:10% chance to lower all of target's Resistances by 200 for 10 seconds/Knight Version replace with 800 armour debuff.

This should be in 1h-2h wpns if RoR doesnt want Boost V proc back on wpns.
Boost IV - On hit:10% chance to increase your critical hit rate by 6% and critical dmg by 9% for 9s. Players would love that They can stack 6pc Boost VI Darkpromise with Darkpromise Wpn proc Boost IV to 15% Crit/27% Crit dmg.

For Engi/Magus/Dps Ze/Dps Rp only: Bewildering - On hit: 10% chance to increase cast times by 05s for 7 seconds. Works on Melee and Ranged attacks. Or Distribute this to everyone as well but originally it kind of was for these 4 classes.

I think RvR/Sc/rr38 wpns should also exist with all the procs and not require Renown rank at all, so both Pve/PvP Produces equal gear with great Procs! Procs are best fudge the rest=)
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

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