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[Suggestion] Blobfest

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saupreusse
Former Staff
Posts: 2574

[Suggestion] Blobfest

Post#1 » Wed Nov 26, 2025 8:49 pm

Problem:
People zerg and don't care about BOs most of the time.
The latest update on BOs already layed a good foundation by introducing the new BO buff system,
which encourages players to take as many BOs as possible for maximizing their rewards.
Sadly this is not enough on its own, since war crests are primarily gained from player kills,
so people will rather zerg from warcamp to warcamp.

Suggestion:
ORvR player kills no longer directly reward crests.
Slain enemies drop War Material instead. You have to roll for it just like you would have done for crests.
War Material can be turned in at any friendly BO for the following rewards:
  • War Crests (Here they are!)
  • Keep Resources (Rank up your keep!)
The amount of rewards is based on the amount of BOs you control at the time of turn in -- and AAO.
War Material decays after 10? minutes, so players are encouraged to capture and visit BOs regularly.
Having a decay timer on War Material gives people a sense of urgency to capture and visit as many BOs as possible,
so they won't miss out on their crests. This forces the warcamp zergers to move to a BO from time to time,
thereby actually doing something useful by ranking up their keep.
War Material, which is earned during active keep sieges, has no decay timer.
This is to prevent players losing their war material during lengthy keep sieges.
Saup - RR 8x WP
Son - RR 8x AM

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kpihuss
Posts: 15

Re: [Suggestion] Blobfest

Post#2 » Wed Nov 26, 2025 9:01 pm

saupreusse wrote: Wed Nov 26, 2025 8:49 pm
Suggestion:
ORvR player kills no longer directly reward crests.
Very nice idea.

The warcrest must be obtained winning BOs and Keeps, not for non sense kills.
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vanbuinen77
Posts: 364

Re: [Suggestion] Blobfest

Post#3 » Wed Nov 26, 2025 9:40 pm

Reinstate the campaign

Remove warcrests from player kills

Fixed
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