Upcoming Stuck + Terrain Improvements
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Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
- sinnesteuer
- Posts: 4
Re: Upcoming Stuck + Terrain Improvements
Can we look at the spot downhill from Chokethorn Bramble in Chaos Wastes where a bramble is growing out of a "divot" and it is possible to get stuck on the northern side of that divot?
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- funnytroll
- Posts: 32
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Re: Upcoming Stuck + Terrain Improvements

When u got pulled in this door and stuck
Re: Upcoming Stuck + Terrain Improvements
There's a clip exploit at Icehearth Crossing KV.
Go behind the left wooden wall. Back into the partially rendered dirt pile. Jump, mount, backpedal and jump again. It ports you on top of the mountain.
Go behind the left wooden wall. Back into the partially rendered dirt pile. Jump, mount, backpedal and jump again. It ports you on top of the mountain.
Re: Upcoming Stuck + Terrain Improvements
finally the chillwind spot is fixed..
the most obvious suggestion is to remove collision from boxes. i've been told by a dev this is impossible because it would make them un-interactable and honestly that seems fine just stop them from dropping off kills at this point.
maybe there can be a fix the torches in altdorf city siege, especially those near the middle BO (around where the Estalian live event merchants were). if you fall or are punted on to these, particularly the one on the wall behind the statue, you are stuck there for the rest of the stage unless pulled off or killed by the enemy team.
https://i.imgur.com/A8HxycM.jpeg i've circled such torches in yellow.
the most obvious suggestion is to remove collision from boxes. i've been told by a dev this is impossible because it would make them un-interactable and honestly that seems fine just stop them from dropping off kills at this point.
maybe there can be a fix the torches in altdorf city siege, especially those near the middle BO (around where the Estalian live event merchants were). if you fall or are punted on to these, particularly the one on the wall behind the statue, you are stuck there for the rest of the stage unless pulled off or killed by the enemy team.
https://i.imgur.com/A8HxycM.jpeg i've circled such torches in yellow.
Gersy - Witch Hunter General
Not Good Enough / NGE
70-80+
WH/WP/IB/SL/ENGI/SW
MARA/CHO/SORC/SHAM
Alt (below 70)
WL
CHOP, BG, BO, ZEAL
Witch Hunter General's Compendium (WH Guide)
Not Good Enough / NGE
70-80+
WH/WP/IB/SL/ENGI/SW
MARA/CHO/SORC/SHAM
Alt (below 70)
WL
CHOP, BG, BO, ZEAL
Witch Hunter General's Compendium (WH Guide)
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