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Open RVR ( suggestion )

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papakoko
Posts: 77

Open RVR ( suggestion )

Post#1 » Thu Sep 17, 2015 12:55 am

ok lets remove all timers on keeps/zones.. put the BO timers back to 3 min...

Now medallions are the currency needed for the current end game gear.. People want them right .. Use it to make rvr fun.. REMOVE MEDALS FROM KEEP TAKES.. Yup i said it. Medals drop from player kills only. Lets say the base chance for a player to drop a medal is 10% . Every keep owned by a realm increases the chance for an enemy to drop a medal by 5% each BO adds a further 2% . Heres the kicker ... We don't roll for medals .. Everyone in the group that kills the enemy gets a medal if it drops..

What happens when everyone is geared up ?? Well add potions and crafting components to the merchant for folks to spend there medals on .. hey you want a purple shard well for 100 medals you can have 1.. need a 1500 HP heal pot sure get em on the merchant... Sell everything a person needs to pvp on the medal merchant...

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Skorn
Posts: 67

Re: Open RVR ( suggestion )

Post#2 » Thu Sep 17, 2015 1:23 am

The medal system isn't a bad suggestion at all. People would want to kill others for that. It will hindered the gear progression if one side zerg too much. People will naturally stop because they don't want to get farmed, so no kill, no medal. And if we don't win medals by taking keeps it will redirect people to fight the other side, if not take their alt to rebalance the situation...

Don't really know for now how it would go ...

Maybe keep a zone lock, 2 open will help order and destro to split their forces ...

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Razid1987
Posts: 1295

Re: Open RVR ( suggestion )

Post#3 » Thu Sep 17, 2015 2:26 am

+1

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Nitrous
Posts: 41

Re: Open RVR ( suggestion )

Post#4 » Thu Sep 17, 2015 2:27 am

+1 bring order back
Nitrous the Warrior Priest - 80+ || < King's Order >
Nitrobeast the KOTBS - 56+
Nitrotamer the White Lion - 52+

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Razid1987
Posts: 1295

Re: Open RVR ( suggestion )

Post#5 » Thu Sep 17, 2015 2:28 am

Nitrous wrote:+1 bring order back
It won't be enough. There needs to be changes to how the objectives and zones work, too.

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dkabib
Posts: 408

Re: Open RVR ( suggestion )

Post#6 » Thu Sep 17, 2015 4:01 am

I can see this as a possible solution. Not sure though, the last one looked like a good one too and look where we are now =(

At least if a side gets outnumbered, it can go search for a fair fight.
Vanhorts

mirrorblade
Posts: 95

Re: Open RVR ( suggestion )

Post#7 » Thu Sep 17, 2015 9:39 am

Whata do you think?

Claim for the faction keeps and bos.
Weaker (lesser online) faction can upgade keeps and bos will better?
Weaker faction at keeps and bos see a npc where to upgrade.
More and higher rank defender ncps, more hp to the doors(200%) and 10% extra wounds or "heal power" at keep and bo range.
Defenderfs after the def tick get emblems, we need to support defenders!

+1 Maybe keep a zone lock, 2 open will help order and destro to split their forces ... but we need a little harder lock, need 2 keeps to lock a zone and we will get more keep figths.

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