Cutting the GCD Back

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hurycanlol
Posts: 21

Cutting the GCD Back

Post#1 » Sun May 25, 2025 2:27 pm

Could you bring back the ability to cut the GCD like before? It made the game a bit more fun and dynamic because it required precise timing around 1.15 seconds. It added some gameplay depth without forcing everyone to use it.

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Gorezog
Posts: 15

Re: Cutting the GCD Back

Post#2 » Sun May 25, 2025 4:56 pm

By adding gameplay you mean giving people with better connections an advantage?

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Illuminati
Posts: 271

Re: Cutting the GCD Back

Post#3 » Sun May 25, 2025 5:45 pm

or take some things off the GCD like pots, morales (non-damaging), etc.

The healing pots especially feel clunky...
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Gorezog
Posts: 15

Re: Cutting the GCD Back

Post#4 » Sun May 25, 2025 6:02 pm

Illuminati wrote: Sun May 25, 2025 5:45 pm or take some things off the GCD like pots, morales (non-damaging), etc.

The healing pots especially feel clunky...
I can agree with that

hurycanlol
Posts: 21

Re: Cutting the GCD Back

Post#5 » Sun May 25, 2025 6:15 pm

In my opinion, the game now feels significantly slower. Back when it was possible to cut the GCD to around 1.1 seconds, the pacing felt much more modern and engaging. I understand that this feature likely won’t return, but it’s a real shame it added a layer of depth and reactivity that made the gameplay more enjoyable without being mandatory for everyone.

Florian90210
Posts: 130

Re: Cutting the GCD Back

Post#6 » Sun May 25, 2025 6:22 pm

problem is with increased GCD all casters got huge buff and melee classes nerfed. Playing melee feels so clunky. When I need to wait 1.5 sec to apply witchbrew it feels so stupid.

Gorezog
Posts: 15

Re: Cutting the GCD Back

Post#7 » Sun May 25, 2025 11:24 pm

Florian90210 wrote: Sun May 25, 2025 6:22 pm problem is with increased GCD all casters got huge buff and melee classes nerfed. Playing melee feels so clunky. When I need to wait 1.5 sec to apply witchbrew it feels so stupid.
I think, but am not sure, it is possible to take things off the gcd entirely so I guess verify and make a case?

Illuminati
Posts: 271

Re: Cutting the GCD Back

Post#8 » Mon May 26, 2025 12:20 am

Gorezog wrote: Sun May 25, 2025 11:24 pm
Florian90210 wrote: Sun May 25, 2025 6:22 pm problem is with increased GCD all casters got huge buff and melee classes nerfed. Playing melee feels so clunky. When I need to wait 1.5 sec to apply witchbrew it feels so stupid.
I think, but am not sure, it is possible to take things off the gcd entirely so I guess verify and make a case?
Yep, it's possible. Pots, morales, and certain abilities were off gcd on live/retail. That's how we dealt with that annoying queue that Max refers to in his post.
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havartii
Posts: 442

Re: Cutting the GCD Back

Post#9 » Mon May 26, 2025 1:40 am

Once something is changed it won't revert back. Is just the way this game has always been run.
Order: 80 AM / 77 RP/ 75 Knight
Destro: 82 Sham / 80 Zealot/ 80 DoK

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georgehabadasher
Posts: 266

Re: Cutting the GCD Back

Post#10 » Mon May 26, 2025 5:38 am

Illuminati wrote: Sun May 25, 2025 5:45 pm or take some things off the GCD like pots, morales (non-damaging), etc.

The healing pots especially feel clunky...
Healing pots (and all other items) feel clunky because they don't enter the ability queue. So if you use them a fraction of a second before your next GCD is available, they won't go off.

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