blakokami wrote: ↑Sun Feb 17, 2019 3:49 am
Natherul wrote: ↑Sat Feb 16, 2019 6:52 pm
blakokami wrote: ↑Sat Feb 16, 2019 6:10 pm
4.) Remove 5 min wait for sc that was just added ( makes sense to have no wait for 6v6 cause the groups are already full and optimized. Aka make 6v6 sc insta pop again if there are teams queued for it.
Thats not how it works...
its similar to the respawn in SCs just that the timer is 5 minutes. As in each 5 minutes the server checks if enough players are in queue to make a SC and then take people to best fit balanced games.
Aka it can be 1 sec wait or 5 minutes until the next check happens.
Are you saying if 2 teams decide to queue isha at same time it will still be insta pop? or that all sc's are tied to the same 5 min cycle wait.
The scenario manager runs every 5 minutes.
It checks who is queued for what. Makes balanced teams. Then starts scenarios. Once it's done, it goes to sleep for 5 minutes.
If two groups are queued for Isha when it runs, it will pop at higher priority than other scens.
While the scen manager is sleeping, the scenario backfill runs every 30 seconds. It checks scenarios that are missing players, and gives pops to players that are queued up.
So if both groups are queued 2s before the scenario manager starts its cycle, you will have a 2s pop.
If both groups are queued 2s after it starts it's cycle, you will have 4m58s until it pops.