So i spend 16 points in guardian tree,and i need the pet to use these skills (and some other skills/tactics aswell)
The big problem is the bugged pet. It disappears, gets stuck and so on. The pet is just way to buggy to be used.
Specially when you put so many points in the tree to get acess to the skills you need. But these skills are linked to the non-functional pet.
Another problem is on maps where you switch area, like Troll Contry/Ostland or HP/Tala. The pet disappears.
You pretty much throw away half of the points you spent.
Yes i can specc solo, but then i loose my CC and way to much dmg.
Remove buggy WL pets from the game
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Remove buggy WL pets from the game
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Re: Remove buggy WL pets from the game
Better idea - remove WLs from the game entirely. Because f WLs.
Re: Remove buggy WL pets from the game
Remove the white lion.
The lion can stay.
The lion can stay.
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larsulu zealot
norsemanherra wp
stormurfru dok
Re: Remove buggy WL pets from the game
Sure we can remove WLs same second marauders gets removed,now please stay on topic
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Re: Remove buggy WL pets from the game
how about keep the white lion and the lion but get rid of it's players.
Bashgutz RR82 Borc Vaseryn RR61 SM Krantz RR82 Knight Corvinus RR70 Chosen Mormonty RR72 IB
Starkus RR70 BG Snaptz RR83 SH Plagueis RR81 Magus Alec RR85 Engie Sourgazt RR69 Shaman
Kreaver RR80 Marauder Dugald RR75 Slayer
Starkus RR70 BG Snaptz RR83 SH Plagueis RR81 Magus Alec RR85 Engie Sourgazt RR69 Shaman
Kreaver RR80 Marauder Dugald RR75 Slayer
Re: Remove buggy WL pets from the game
2 weeks ago guardian wl became the most op, small scale class that ruined whole 6v6 tournament, now remove the pet cos weak .
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
Re: Remove buggy WL pets from the game
Im talking abouy 17 points wich goes away everytime the pet bugs out. Im not talking about balance. I would not have posted here if i wanted to discuss balance
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Re: Remove buggy WL pets from the game
Keep the pet close by your side. Make keybinds for pet commands. Are you below 40 by any chance? I didn't read any other WL complaining about it.
Dying is no option.
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Re: Remove buggy WL pets from the game
It's a pet class.
It needs some fix but not entire overhaul of pet class concept.
My idea is simple. Make pve tactics worth to use. For example:
Full grown make sense for me only to suport pet cause of strenght component is to small but wounds improves pet surviveability (thats why i sugest to remove it to guardian maybe)
Blindside in form of weak cc (disorient) so it should be in Hunter, if yes, Pack Hunting should be in burst tree (Axeman).
Stalker if above will be done should suport Axeman (some ws maybe restricted only to Thrained to Threaten stance)
Not to hard to rework it.
Sry for my bad English.
It needs some fix but not entire overhaul of pet class concept.
My idea is simple. Make pve tactics worth to use. For example:
Full grown make sense for me only to suport pet cause of strenght component is to small but wounds improves pet surviveability (thats why i sugest to remove it to guardian maybe)
Blindside in form of weak cc (disorient) so it should be in Hunter, if yes, Pack Hunting should be in burst tree (Axeman).
Stalker if above will be done should suport Axeman (some ws maybe restricted only to Thrained to Threaten stance)
Not to hard to rework it.
Sry for my bad English.
Old WAR: Detrytus, Zniwiarz, Bardogadom and many more...
Re: Remove buggy WL pets from the game
First world problems
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