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+1 mastery point high level gear/accessories

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fungame211
Posts: 35

+1 mastery point high level gear/accessories

Post#1 » Mon Jun 10, 2019 6:13 am

Would this cause any sort of imbalance? Let's say an accessory that has no stats but it gives +1 mastery points by itself.

Or would it have to exist in a different form (such as being a set bonus) to be balanced?

It's weird because you only see this in low level gear, but not in high level.

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Natherul
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Re: +1 mastery point high level gear/accessories

Post#2 » Mon Jun 10, 2019 6:52 am

Its something that can cause imbalnces but more importantly that code is terrible and not up for revisit anytime soon as its not a priority. And as long as that code is not fixed then there will be absolutly no gear with such a stat

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NoRKaLKiLLa
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Re: +1 mastery point high level gear/accessories

Post#3 » Mon Jun 10, 2019 7:06 am

An rr70 player with gear relevant to their level with an extra mastery point could would to do overly potent builds. Even if Nath could, I wouldn't advocate for it at all, as the lower level stuff is a really just a stop-gap to help lower players not get obliterated.
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vianiznice
Posts: 203

Re: +1 mastery point high level gear/accessories

Post#4 » Mon Jun 10, 2019 8:25 am

Even if it's possible, it's a terrible idea.

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