Sometimes, in this game, you get stuck.
Sometimes you get stuck _so bad_ that .u won't unstick you.
And sometimes you get stuck in places or times (eg. fort, or instanced dungeons, or during a siege) where using your book, a scroll, or /stuck twice to get to Norsca aren't possible or are less than optimal.
So I'd like to suggest /suicide, a command that will, if run _while you're not in combat_, and _after a logout-like timer_, cause you to die. This will definitely cause you to be respawned to a safe place.
The 'not in combat' part is to keep lamers from using it to cheat people of their kills.
The 'after a timer' part is further defense against using it, somehow, as an exploit.
Adding other restrictions is of course possible and may be desirable.
It just seemed like a fairly simple solution to quite a vexing problem.
Suggestion: suicide command
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
Suggestion: suicide command
Last edited by zachary on Thu Oct 10, 2019 5:50 am, edited 1 time in total.
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Re: Suggestion: suicide command
This would be wonderfull to have. Just make it usable not in combat so some running noobs that crash gaem these days dont use it in combat ;p
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CH 77 / BG 6X / BO 6X / WE 6X / MAG 6X ...and others.
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Re: Suggestion: suicide command
It would be still exploited to avoid giving the enemy rewards, when you can't escape and will be in combat in a few sec e.g. zerg appears and no way to escape.
Dying is no option.
Re: Suggestion: suicide command
30 sec timer before instadead is still better than waiting for port no norska and flying back to boyz
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- Posts: 52
Re: Suggestion: suicide command
Would be nice to have this quality-of-life improvement!)
- Nefarian78
- Posts: 460
Re: Suggestion: suicide command
Just add a 20s cast timer. Cast gets cancelled if damage is taken. problem solved.
They done stole my character's names. Can't have **** in RoR.
Re: Suggestion: suicide command
In some stuck situations you can't cast. Ok a timer in general, like log out one, might be appropriate.Nefarian78 wrote: ↑Wed Oct 09, 2019 7:02 amJust add a 20s cast timer. Cast gets cancelled if damage is taken. problem solved.
Dying is no option.
- saupreusse
- Developer
- Posts: 2386
Re: Suggestion: suicide command
No need we already have a command for this situation. Close the game > log back in > on the loading screen (where you see the tome with the map info) type "/stuck" twice in the chat.
Youre supposed to do it like this: enter > /stuck > enter > enter > /stuck > enter. This command ports you to your book of binding location.
Youre supposed to do it like this: enter > /stuck > enter > enter > /stuck > enter. This command ports you to your book of binding location.
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Re: Suggestion: suicide command
You want to do this during fort siege?saupreusse wrote: ↑Wed Oct 09, 2019 9:46 am No need we already have a command for this situation. Close the game > log back in > on the loading screen (where you see the tome with the map info) type "/stuck" twice in the chat.
Youre supposed to do it like this: enter > /stuck > enter > enter > /stuck > enter. This command ports you to your book of binding location.
Dying is no option.
- saupreusse
- Developer
- Posts: 2386
Re: Suggestion: suicide command
fair point.Sulorie wrote: ↑Wed Oct 09, 2019 10:10 amYou want to do this during fort siege?saupreusse wrote: ↑Wed Oct 09, 2019 9:46 am No need we already have a command for this situation. Close the game > log back in > on the loading screen (where you see the tome with the map info) type "/stuck" twice in the chat.
Youre supposed to do it like this: enter > /stuck > enter > enter > /stuck > enter. This command ports you to your book of binding location.
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