You can't really feedback a text of bullshit. Your story like your argument as a whole is clearly made up since you are not even aware that the tactic you are talking about have been given it can't trigger more than once in every 3 seconds condition. But cool story bro. Creative writing there. And here you are expecting some serious feedback to your delusional story and talking about sanity. . Well thanks anyway for putting forth a quintessential characteristic of order biased cry babies like yourself with an epitomizing example...CeeJay89 wrote: ↑Thu Jan 21, 2021 11:54 pmCool feedback, very insightful. I'll look for your "OrDeR bIaS, oRdEr CrYiNg WoRk" posts when Baby's First Class gets nerfed to a reasonable state like any sane person knows it will. Enjoy it while it lasts.Neverever wrote: ↑Thu Jan 21, 2021 11:39 pmLol your reply just reveals whose posts are actually dysenterical dude. You are a hilarious person with a very imaginative world for sure. Now time to keep calm and keep trying to keep your poor SW friend up against 35 lvl SH in your wonderland . Thanks for the laughs of tonight.
[SH] Ranged knock down has to go
Forum rules
Before posting on this forum, be sure to read the Terms of Use
In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
Before posting on this forum, be sure to read the Terms of Use
In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
Re: [SH] Ranged knock down has to go
Last edited by Neverever on Fri Jan 22, 2021 12:07 am, edited 1 time in total.
Ads
Re: [SH] Ranged knock down has to go
Imagine insinuating I don't have knowledge of the tactic and claiming that I was unaware of how often it can proc. You're even incapable of simple math. Aren't you the same person who tried saying SW has the same CC and utility as SH? You're a joke.Neverever wrote: ↑Fri Jan 22, 2021 12:01 amYou can't really feedback a text of bullshit. Your story like your argument as a whole is clearly made up since you are not even aware that the tactic you are talking about have been given it can't trigger more than once in every 3 seconds condition. But cool story bro. Creative writing there. Any here you are expecting some serious feedback to your delusional story and taking about sanity.CeeJay89 wrote: ↑Thu Jan 21, 2021 11:54 pmCool feedback, very insightful. I'll look for your "OrDeR bIaS, oRdEr CrYiNg WoRk" posts when Baby's First Class gets nerfed to a reasonable state like any sane person knows it will. Enjoy it while it lasts.Neverever wrote: ↑Thu Jan 21, 2021 11:39 pm
Lol your reply just reveals whose posts are actually dysenterical dude. You are a hilarious person with a very imaginative world for sure. Now time to keep calm and keep trying to keep your poor SW friend up against 35 lvl SH in your wonderland . Thanks for the laughs of tonight.
Re: [SH] Ranged knock down has to go
"Allowing a 100% uptime heal debuff, which doubles as a decent DoT to further do damage to a player everytime they're healed is too strong". Your own words..CeeJay89 wrote: ↑Fri Jan 22, 2021 12:05 amImagine insinuating I don't have knowledge of the tactic and claiming that I was unaware of how often it can proc. You're even incapable of simple math. Aren't you the same person who tried saying SW has the same CC and utility as SH? You're a joke.Neverever wrote: ↑Fri Jan 22, 2021 12:01 amYou can't really feedback a text of bullshit. Your story like your argument as a whole is clearly made up since you are not even aware that the tactic you are talking about have been given it can't trigger more than once in every 3 seconds condition. But cool story bro. Creative writing there. Any here you are expecting some serious feedback to your delusional story and taking about sanity.
A clear sign of lack of reading comprehension. I have never said they have same CC but said SW has almost the equal number of CCs. SH has AOE knockback which is nerfed and useless atm and Melee snare as extra compared to SW. Considering SW has access to some its ranged abilities on melee face and has 100ft vs 65ft advantage on ranged face, it is more than fair. I still support the same view and no one could actually refute that opinion yet. Wanna give a shot ? Feel free
Re: [SH] Ranged knock down has to go
I've already listed the CC abilities for you. SH has more forms of CC than a fully specced WL and SW combined, most in better forms.Neverever wrote: ↑Fri Jan 22, 2021 12:17 am A clear sign of lack of reading comprehension. I have never said they have same CC but said SW has almost the equal number of CCs. SH has AOE knockback which is nerfed and useless atm and Melee snare as extra compared to SW. Considering SW has access to some its ranged abilities on melee face and has 100ft vs 65ft advantage on ranged face, it is more than fair. I still support the same view and no one could actually refute that opinion yet. Wanna give a shot ? Feel free
SW Core:
Ranged Snare
AOE Snare + Self Punt
Ranged Silence
Melee Disarm
Morale Snare
SW Spec:
5x Ranged KD
13x Melee KD
WL Core:
Melee Snare
Pet Snare
Pet Silence
Pet Pull
Morale Root
WL Spec:
9x Pet KD
SH Core:
Ranged Snare
Melee Snare
AOE Snare + Self Punt
Ranged Silence
Pet Disarm
Pet KD
Melee KD
AOE KB
Morale Snare
SH Spec:
5x Ranged KD
5x Ranged AOE KB
Last edited by teiloh on Fri Jan 22, 2021 12:35 am, edited 1 time in total.
Re: [SH] Ranged knock down has to go
Oke what exactly SH has more than SW ? Can you please list just that. Ty.teiloh wrote: ↑Fri Jan 22, 2021 12:28 amI've already listed the CC abilities for you. SH has more forms of CC than a fully specced WL and SW combined, most in better forms.Neverever wrote: ↑Fri Jan 22, 2021 12:17 am A clear sign of lack of reading comprehension. I have never said they have same CC but said SW has almost the equal number of CCs. SH has AOE knockback which is nerfed and useless atm and Melee snare as extra compared to SW. Considering SW has access to some its ranged abilities on melee face and has 100ft vs 65ft advantage on ranged face, it is more than fair. I still support the same view and no one could actually refute that opinion yet. Wanna give a shot ? Feel free
Half of the things you listed are not even CC. Please try to actually read people's arguments.
SW Core:
Ranged Snare
AOE Snare + Self Punt
Ranged Silence
Melee Disarm
Morale Snare
SW Spec:
5x Ranged KD
13x Melee KD
WL Core:
Melee Snare
Pet Snare
Pet Silence
Pet Pull
Morale Root
WL Spec:
9x Pet KD
SH Core:
Ranged Snare
Melee Snare
AOE Snare + Self Punt
Ranged Silence
Pet Disarm
Pet KD
Melee KD
AOE KB
Morale Snare
SH Spec:
5x Ranged KD
5x Ranged AOE KB
Re: [SH] Ranged knock down has to go
Melee Snare
Pet KD
AOE KB
5x Ranged AOE KB
And the SH disarm is infinitely better, and the melee KD is core
Pet KD
AOE KB
5x Ranged AOE KB
And the SH disarm is infinitely better, and the melee KD is core
Re: [SH] Ranged knock down has to go
Melee Snare - it is clearly there since SH doesn't have access to its ranged abilities on melee face.
Pet KD - no pet doesn't have KD. Yet even the plain squig had it as you keep interestingly claim only someone with a very limited class knowledge would probably use plain Squig in RVR. So maybe you.
AOE KB - Already nerfed and useless.
5x Ranged AOE KB ( 2sc cast time, and waste of hot bar spot, feel free to mirror it to whatever class you want)
Now go make even funnier threads to make yourself a constant object of mockery on both realms.
Re: [SH] Ranged knock down has to go
Well, that's my mistake. I was aware of the 3s ICD when writing it, and I stand by my argument. It's stronger than you and others are giving it credit for in smallscale and roaming, as stated, which is where the class is overperforming. In largescale it's useless, as stated. And yes, I have had a more difficult time keeping people alive from undergeared SHs than geared DPS that aren't Magus and Sorcs.
You're welcome to disagree and try dismissing it, I really don't care. You're not convincing anyone else who is on the receiving end of it either, clearly. So, again, when your handicap class gets nerfed, I'll look forward to your posts.
And neither can aSW? At least not their snare.
Ads
Re: [SH] Ranged knock down has to go
1. Is it hard for you to use a no-GCD stance switch? I imagine playing SW would be a nightmare for you.Neverever wrote: ↑Fri Jan 22, 2021 12:48 am Melee Snare - it is clearly there since SH doesn't have access to its ranged abilities on melee face.
Pet KD - no pet doesn't have KD. Yet even the plain squig had it as you keep interestingly claim only someone with a very limited class knowledge would probably use plain Squig in RVR. So maybe you.
AOE KB - Already nerfed and useless.
5x Ranged AOE KB ( 2sc cast time, and waste of hot bar spot, feel free to mirror it to whatever class you want)
Now go make even funnier threads to make yourself a constant object of mockery on both realms.
2. Yes, Squig has a 2s KD. It's called Death from Above. Try summoning your plain Squig. It also helps with survival, absorbing part of 25% of hits against you. It's situationally useful for the interrupt as well. Maybe in time you will learn how to use the two de-summons to instantly summon pets to cycle through.
3. Calling Kaboom "nerfed and useless" is a nice joke. It's the longest distance AOE punt in the game.
4. Ranged AOE KB is absolutely useful on certain keeps for knocking defenders down, and situationally useful for peeling. Many players have trouble getting 2 second casts off but I assure you, it's not everyone.
If you're lumping yourself in with others who have an issue with me, I've largely found them to be a group of people defined by their inability to understand simple language and provide any arguments of merit. I welcome them to actually try to put coherent thoughts in print so that we can actually discuss, instead of having emotional meltdowns about a class most know to be overpowered.
Re: [SH] Ranged knock down has to go
U check how now work Kaboom ? When coldown start ? its good now in melle sqiug not rsqiug.teiloh wrote: ↑Fri Jan 22, 2021 7:57 am1. Is it hard for you to use a no-GCD stance switch? I imagine playing SW would be a nightmare for you.Neverever wrote: ↑Fri Jan 22, 2021 12:48 am Melee Snare - it is clearly there since SH doesn't have access to its ranged abilities on melee face.
Pet KD - no pet doesn't have KD. Yet even the plain squig had it as you keep interestingly claim only someone with a very limited class knowledge would probably use plain Squig in RVR. So maybe you.
AOE KB - Already nerfed and useless.
5x Ranged AOE KB ( 2sc cast time, and waste of hot bar spot, feel free to mirror it to whatever class you want)
Now go make even funnier threads to make yourself a constant object of mockery on both realms.
2. Yes, Squig has a 2s KD. It's called Death from Above. Try summoning your plain Squig. It also helps with survival, absorbing part of 25% of hits against you. It's situationally useful for the interrupt as well. Maybe in time you will learn how to use the two de-summons to instantly summon pets to cycle through.
3. Calling Kaboom "nerfed and useless" is a nice joke. It's the longest distance AOE punt in the game.
4. Ranged AOE KB is absolutely useful on certain keeps for knocking defenders down, and situationally useful for peeling. Many players have trouble getting 2 second casts off but I assure you, it's not everyone.
If you're lumping yourself in with others who have an issue with me, I've largely found them to be a group of people defined by their inability to understand simple language and provide any arguments of merit. I welcome them to actually try to put coherent thoughts in print so that we can actually discuss, instead of having emotional meltdowns.
No 1 use this squig that U wrote. he dont fit for rshy and mshy. Aoe kb is fine. But its ONLY one aoe skill what have rshy
Who is online
Users browsing this forum: Google Adsense [Bot] and 114 guests