Recent Topics

Ads

SW/Mara stance skillbars unification

We want to hear your thoughts and ideas.
Forum rules
Before posting on this forum, be sure to read the Terms of Use

In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
User avatar
Phantasm
Posts: 689

SW/Mara stance skillbars unification

Post#1 » Wed Apr 14, 2021 1:14 pm

I found skill bar system on certain classes very ennoying - SW/Mara, WH/WE.
Abilities in skill bar 1 and rest (2-5) behave differently when stance are changed.
Abilities in skill bar 1 will disapear when stance is changed letting slot another ability. Opposite to this, abilities on skill bars 2-5 stays in same slot, get greyed out and if removed/replaced with other ability - are gone from skill bars 2-5.

My proposal is to change how skill bars 2-5 behave to they way skill bar 1 behave.
Below example of screenshots with greyed out abilities required by certain stance.
Skill bars on screenshots from left to right - 5, 4, 3, 2 ,1.

SW - Takedown requires Scout or Skirmish (grey on Assault) bottom right corner

Image
Image

Mara - Ferocious Assault requires Brutality or Monstrosity (grey on Savagery) bottom right corner

Image
Image



If it`s not possible then pls remove proposal.

Ads
User avatar
mryay
Posts: 111

Re: SW/Mara stance skillbars unification

Post#2 » Wed Apr 14, 2021 5:09 pm

+1
----------------------------------------------------------------------------------------------------------------------------
RoR: SW 82, AM Heal RR51
AoR: SW R87, BW/R60+, SM/40+, AM/R50+, WL/R60+, Slayer R40+, DoK/SH/Sorcerer R40+ (+others)

Who is online

Users browsing this forum: No registered users and 135 guests